Strength
8
 
Perception
8
 
Endurance
9
 
Charisma
8
 
Intelligence
8
 
Agility
8
 
Luck
9
 
Action Points
81
 
Carry Weight
280
 
Critical Chance
9%
 
Dmg Resist
25%
 
Hit Points
470
 
Melee Damage
4.0
 
Skill Points
21
 
Barter
67
 
Big Guns
67
 
Energy Weapons
75
 
Explosives
67
 
Lockpick
67
 
Medicine
67
 
Melee Weapons
67
 
Repair
67
 
Science
67
 
Small Guns
67
 
Sneak
67
 
Speech
67
 
Unarmed
66
 
Animal Friend
Ant Might
Barkskin
Comprehension
Concentrated Fire
Cyborg
Dream Crusher
Educated
Grim Reaper's Sprint
Hematophage
Intense Training (10)
Power Armor Training
Rad Regeneration
Scrounger
Strong Back
Toughness
Wired Reflexes
Level 1
ST 6 PE 5 EN 7 CH 5 IN 7 AG 5 LK 5
Small Guns, Lockpick, Barter
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Level 2
Small Guns +1 (43), Energy Weapons +2 (31), Lockpick +2 (46), Unarmed +1 (32), Speech +1 (28), Sneak +1 (28), Repair +1 (32), Explosives +2 (31), Barter +2 (44), Science +1 (32), Melee Weapons +1 (32), Big Guns +2 (33), Medicine +1 (32)
Intense Training (PE)
Level 3
Small Guns +2 (45), Energy Weapons +1 (32), Lockpick +1 (47), Unarmed +1 (33), Speech +1 (31), Sneak +1 (29), Repair +2 (34), Explosives +1 (32), Barter +1 (47), Science +2 (34), Melee Weapons +2 (34), Big Guns +1 (34), Medicine +2 (34)
Intense Training (CH)
Level 4
Small Guns +1 (46), Energy Weapons +2 (34), Lockpick +1 (48), Unarmed +2 (35), Speech +2 (33), Sneak +2 (31), Repair +1 (35), Explosives +1 (33), Barter +1 (48), Science +1 (35), Melee Weapons +1 (35), Big Guns +2 (36), Medicine +1 (35)
Educated
Level 5
Small Guns +2 (48), Energy Weapons +1 (35), Lockpick +2 (50), Unarmed +1 (36), Speech +1 (34), Sneak +2 (33), Repair +2 (37), Explosives +2 (35), Barter +1 (49), Science +2 (37), Melee Weapons +2 (37), Big Guns +1 (37), Medicine +2 (37)
Comprehension
Level 6
Small Guns +2 (50), Energy Weapons +2 (37), Lockpick +1 (51), Unarmed +2 (38), Speech +2 (36), Sneak +2 (35), Repair +1 (38), Explosives +1 (36), Barter +2 (51), Science +2 (39), Melee Weapons +1 (38), Big Guns +2 (39), Medicine +1 (38)
Toughness
Level 7
Small Guns +2 (54), Energy Weapons +1 (38), Lockpick +2 (53), Unarmed +1 (39), Speech +1 (37), Sneak +2 (39), Repair +2 (40), Explosives +2 (38), Barter +1 (52), Science +2 (41), Melee Weapons +2 (40), Big Guns +1 (40), Medicine +2 (40)
Intense Training (AG)
Level 8
Small Guns +1 (55), Energy Weapons +2 (40), Lockpick +2 (55), Unarmed +2 (41), Speech +2 (39), Sneak +2 (41), Repair +1 (41), Explosives +2 (40), Barter +2 (54), Science +1 (42), Melee Weapons +1 (41), Big Guns +2 (42), Medicine +1 (41)
Scrounger
Level 9
Small Guns +1 (56), Energy Weapons +2 (42), Lockpick +1 (56), Unarmed +1 (42), Speech +1 (40), Sneak +1 (42), Repair +2 (43), Explosives +2 (42), Barter +2 (56), Science +2 (44), Melee Weapons +2 (43), Big Guns +2 (44), Medicine +2 (43)
Strong Back
Level 10
Energy Weapons +2 (44), Unarmed +2 (44), Speech +2 (42), Sneak +2 (44), Repair +2 (45), Explosives +2 (44), Science +2 (46), Melee Weapons +2 (45), Big Guns +3 (47), Medicine +2 (45)
Animal Friend
Level 11
Energy Weapons +2 (47), Unarmed +2 (47), Speech +2 (45), Sneak +2 (47), Repair +2 (48), Explosives +2 (47), Science +2 (49), Melee Weapons +2 (48), Big Guns +3 (51), Medicine +2 (48)
Intense Training (LK)
Level 12
Energy Weapons +2 (51), Unarmed +2 (49), Speech +2 (47), Sneak +2 (49), Repair +2 (50), Explosives +2 (51), Science +2 (51), Melee Weapons +2 (50), Big Guns +3 (54), Medicine +2 (50)
Intense Training (PE)
Level 13
Energy Weapons +1 (52), Unarmed +2 (51), Speech +4 (53), Sneak +2 (51), Repair +2 (52), Explosives +1 (52), Science +2 (53), Melee Weapons +3 (53), Big Guns +1 (55), Medicine +3 (53)
Intense Training (CH)
Level 14
Energy Weapons +3 (55), Unarmed +1 (52), Speech +1 (54), Sneak +4 (57), Repair +3 (55), Explosives +3 (55), Science +2 (55), Melee Weapons +2 (55), Medicine +2 (55)
Intense Training (AG)
Level 15
Energy Weapons +2 (57), Unarmed +4 (56), Speech +3 (57), Repair +2 (57), Explosives +2 (57), Science +2 (57), Melee Weapons +2 (57), Big Guns +2 (57), Medicine +2 (57)
Intense Training (LK)
Level 16
Energy Weapons +2 (59), Unarmed +3 (61), Speech +2 (59), Sneak +2 (59), Repair +2 (59), Explosives +2 (59), Science +2 (59), Melee Weapons +2 (59), Big Guns +2 (61), Medicine +2 (59)
Intense Training (EN)
Level 17
Small Guns +2 (62), Energy Weapons +2 (62), Lockpick +2 (62), Speech +1 (61), Sneak +2 (62), Repair +2 (62), Explosives +2 (62), Barter +2 (62), Science +2 (62), Melee Weapons +2 (62), Medicine +2 (62)
Intense Training (LK)
Level 18
Small Guns +1 (63), Energy Weapons +2 (64), Lockpick +2 (64), Unarmed +1 (63), Speech +2 (63), Sneak +1 (63), Repair +1 (63), Explosives +2 (64), Barter +2 (64), Science +1 (63), Melee Weapons +2 (64), Big Guns +2 (64), Medicine +2 (64)
Concentrated Fire
Level 19
Small Guns +2 (65), Energy Weapons +1 (75), Lockpick +1 (65), Unarmed +2 (65), Speech +2 (65), Sneak +2 (65), Repair +2 (65), Explosives +1 (65), Barter +2 (66), Science +2 (65), Melee Weapons +1 (65), Big Guns +2 (66), Medicine +1 (65)
Cyborg
Level 20
Small Guns +2 (67), Lockpick +2 (67), Unarmed +1 (66), Speech +2 (67), Sneak +2 (67), Repair +2 (67), Explosives +2 (67), Barter +1 (67), Science +2 (67), Melee Weapons +2 (67), Big Guns +1 (67), Medicine +2 (67)
Grim Reaper's Sprint
Barkskin
Dream Crusher
Hematophage
Power Armor Training
Rad Regeneration
Wired Reflexes
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