Level 1
ST 4 PE 7 EN 7 CH 4 IN 9 AG 8 LK 1
Unarmed, Sneak, and Energy Weapons
Bobblehead (Medicine)
Level 2
Speech +19 (30)
Lady Killer/Black Widow
Level 3
Sneak +6 (40), Energy Weapons +5 (37), Unarmed +8 (42)
Intense Training (EN)
Ant Sight
Level 4
Energy Weapons +1 (40), Lockpick +4 (23), Speech +10 (40), Science +4 (25)
Educated
Level 5
Sneak +10 (50), Lockpick +2 (25), Unarmed +5 (47), Speech +5 (45)
Iron Fist
Level 6
Unarmed +3 (50), Speech +5 (50), Science +10 (35), Medicine +4 (35)
Iron Fist
Level 7
Energy Weapons +10 (50), Lockpick +2 (27), Science +5 (40), Medicine +5 (40)
Iron Fist
Level 8
Lockpick +8 (35), Repair +4 (25), Science +5 (45), Medicine +5 (45)
Commando
Level 9
Lockpick +12 (47), Science +5 (50), Medicine +5 (50)
Intense Training (AG)
Bobblehead (Intelligence)
Bobblehead (Agility)
Level 10
Sneak +6 (60), Lockpick +3 (50), Unarmed +6 (56), Science +4 (56), Medicine +4 (56)
Comprehension
Bobblehead (Perception)
Bobblehead (Endurance)
Level 11
Energy Weapons +8 (60), Lockpick +5 (57), Unarmed +2 (62), Science +4 (60), Medicine +4 (60)
Intense Training (EN)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 12
Sneak +10 (80), Lockpick +3 (70), Speech +10 (70)
Silent Running
Bobblehead (Energy Weapons)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Melee Weapons)
Bobblehead (Explosives)
Level 13
Energy Weapons +5 (75), Lockpick +5 (75), Unarmed +3 (75), Speech +5 (75), Repair +5 (42)
Robotics Expert
Level 14
Energy Weapons +5 (90), Unarmed +5 (80), Speech +5 (80), Melee Weapons +3 (24), Medicine +5 (65)
Cyborg
Level 15
Unarmed +5 (85), Speech +5 (85), Science +5 (75), Melee Weapons +8 (32)
Sniper
Level 16
Unarmed +5 (90), Speech +5 (90), Repair +8 (50), Medicine +5 (70)
Tag! (Melee Weapons)
Level 17
Lockpick +5 (80), Science +5 (80), Melee Weapons +13 (60)
Action Boy/Girl
Level 18
Lockpick +5 (85), Science +5 (85), Melee Weapons +10 (70), Medicine +3 (73)
Paralyzing Palm
Level 19
Lockpick +3 (90), Science +3 (88), Melee Weapons +10 (80), Medicine +7 (80)
Intense Training (PE)
Level 20
Explosives +7 (40), Science +2 (90), Medicine +7 (87), Big Guns +7 (40)
Ninja
Level 21
Explosives +10 (50), Medicine +3 (90), Big Guns +10 (50)
Grim Reaper's Sprint
Big Book of Science => Science +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (92)
Dean's Electronics => Repair +2 (52)
Duck and Cover! => Explosives +2 (52)
Grognak the Barbarian => Melee Weapons +2 (82)
Guns and Bullets => Small Guns +2 (35)
Lying, Congressional Style => Speech +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Paradise Lost => Speech +2 (94)
Pugilism Illustrated => Unarmed +2 (92)
Tumblers Today => Lockpick +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
Level 22
Lockpick +3 (95), Repair +9 (61), Explosives +8 (60), Science +3 (95)
Pyromaniac
Level 23
Repair +15 (76), Melee Weapons +8 (90)
Finesse
Big Book of Science => Science +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (94)
Dean's Electronics => Repair +2 (78)
Duck and Cover! => Explosives +2 (62)
Grognak the Barbarian => Melee Weapons +2 (92)
Guns and Bullets => Small Guns +2 (37)
Lying, Congressional Style => Speech +2 (96)
Nikola Tesla and You => Energy Weapons +2 (96)
Pugilism Illustrated => Unarmed +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (23)
Tumblers Today => Lockpick +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (54)
Level 24
Repair +12 (92), Big Guns +11 (67)
No Weaknesses
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (98)
Dean's Electronics => Repair +2 (94)
Duck and Cover! => Explosives +2 (66)
Grognak the Barbarian => Melee Weapons +2 (98)
Guns and Bullets => Small Guns +2 (41)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (29)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (69)
Level 25
Small Guns +12 (53), Explosives +4 (70), Barter +6 (35), Big Guns +1 (70)
Intense Training (LK)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Pugilism Illustrated => Unarmed +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Dean's Electronics => Repair +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Guns and Bullets => Small Guns +2 (55)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (72)
Duck and Cover! => Explosives +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (37)
Bobblehead (Strength)
Bobblehead (Charisma)
Bobblehead (Luck)
Level 26
Small Guns +19 (75), Explosives +2 (75), Barter +2 (42)
Nerves of Steel
Level 27
Small Guns +5 (80), Repair +1 (98), Explosives +5 (80), Big Guns +12 (85)
Better Criticals
Level 28
Small Guns +10 (90), Explosives +5 (85), Barter +8 (50)
Toughness
Level 29
Small Guns +8 (98), Explosives +13 (98), Barter +2 (52)
Size Matters
Level 30
Barter +23 (75)
Intense Training (LK)
Duck and Cover! => Explosives +2 (100)
Dean's Electronics => Repair +2 (100)
Guns and Bullets => Small Guns +2 (100)
Xenotech Expert
Superior Defender
Rad Regeneration
Punga Power!
Pitt Fighter
Power Armor Training
Covert Ops
Booster Shot
Auto Expert