Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
33
 
Melee Weapons
15
 
Repair
45
 
Science
24
 
Small Guns
42
 
Sneak
22
 
Speech
15
 
Unarmed
15
 
Intense Training
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Small Guns, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Sneak +3 (22), Small Guns +8 (42), Repair +7 (45), Science +1 (24)
Intense Training (AG)
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