Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
6
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
22
 
Big Guns
20
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
32
 
Medicine
32
 
Melee Weapons
17
 
Repair
22
 
Science
17
 
Small Guns
25
 
Sneak
17
 
Speech
20
 
Unarmed
15
 
Gun Nut
Level 1
ST 6 PE 6 EN 5 CH 6 IN 6 AG 6 LK 5
Energy Weapons, Lockpick, and Medicine
Level 2
Small Guns +3 (25), Speech +3 (20), Barter +5 (22), Big Guns +5 (20)
Gun Nut
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