Strength
5
 
Perception
5
 
Endurance
4
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
10
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
9
 
Big Guns
15
 
Energy Weapons
23
 
Explosives
17
 
Lockpick
17
 
Medicine
27
 
Melee Weapons
17
 
Repair
42
 
Science
50
 
Small Guns
21
 
Sneak
21
 
Speech
50
 
Unarmed
15
 
Intense Training (2)
Level 1
ST 5 PE 5 EN 4 CH 1 IN 10 AG 5 LK 10
Science, Repair, and Speech
Level 2
Speech +12 (36), Science +8 (50)
Intense Training (AG)
Level 3
Energy Weapons +6 (23), Speech +14 (50)
Intense Training (AG)
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