Strength
7
 
Perception
8
 
Endurance
8
 
Charisma
3
 
Intelligence
5
 
Agility
7
 
Luck
3
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
11
 
Big Guns
20
 
Energy Weapons
20
 
Explosives
21
 
Lockpick
21
 
Medicine
42
 
Melee Weapons
41
 
Repair
19
 
Science
14
 
Small Guns
51
 
Sneak
46
 
Speech
10
 
Unarmed
21
 
Educated
Gun Nut
Intense Training
Swift Learner
Level 1
ST 7 PE 8 EN 8 CH 3 IN 5 AG 7 LK 2
Melee Weapons, Small Guns, and Medicine
Level 2
Small Guns +3 (35), Lockpick +1 (20), Unarmed +1 (20), Melee Weapons +3 (35), Medicine +7 (35)
Swift Learner
Level 3
Small Guns +5 (45), Melee Weapons +5 (40), Medicine +5 (40)
Gun Nut
D.C. Journal of Internal Medicine => Medicine +1 (41)
Tales of a Junktown Jerky Vendor => Barter +1 (10)
Chinese Army: Special Ops Training Manual => Sneak +1 (18)
Level 4
Sneak +10 (28), Small Guns +5 (50)
Educated
Level 5
Sneak +17 (46), Explosives +1 (21)
Intense Training (LK)
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