Strength
5
 
Perception
8
 
Endurance
6
 
Charisma
5
 
Intelligence
6
 
Agility
8
 
Luck
9
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
9%
 
Dmg Resist
10%
 
Hit Points
380
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
51
 
Big Guns
44
 
Energy Weapons
25
 
Explosives
33
 
Lockpick
33
 
Medicine
53
 
Melee Weapons
60
 
Repair
34
 
Science
19
 
Small Guns
77
 
Sneak
42
 
Speech
59
 
Unarmed
72
 
Dream Crusher
Educated
Gun Nut (3)
Gunslinger
Intense Training (4)
Lawbringer
Life Giver
Rad Regeneration
Sniper
Toughness
Wired Reflexes
Level 1
ST 4 PE 7 EN 5 CH 3 IN 5 AG 8 LK 8
Small Guns, Speech, and Unarmed
Level 2
Small Guns +3 (45), Unarmed +3 (34), Speech +3 (30), Barter +3 (15), Melee Weapons +3 (17)
Gun Nut
Bobblehead (Strength)
D.C. Journal of Internal Medicine => Medicine +1 (17)
Level 3
Small Guns +3 (53), Unarmed +3 (37), Speech +3 (33), Barter +3 (18), Melee Weapons +3 (22)
Gun Nut
Level 4
Small Guns +3 (56), Unarmed +3 (40), Speech +3 (36), Barter +3 (21), Melee Weapons +3 (25)
Educated
Bobblehead (Lockpick)
D.C. Journal of Internal Medicine => Medicine +1 (18)
Level 5
Small Guns +3 (64), Unarmed +3 (43), Speech +3 (39), Barter +3 (24), Melee Weapons +3 (28), Medicine +3 (21)
Gun Nut
Level 6
Small Guns +3 (67), Unarmed +3 (46), Speech +3 (42), Barter +3 (27), Melee Weapons +3 (31), Medicine +3 (24)
Gunslinger
Bobblehead (Perception)
D.C. Journal of Internal Medicine => Medicine +1 (25)
Level 7
Small Guns +3 (70), Unarmed +3 (49), Speech +3 (45), Barter +3 (30), Melee Weapons +3 (34), Medicine +3 (28)
Toughness
Level 8
Small Guns +3 (73), Unarmed +3 (52), Speech +3 (50), Barter +3 (35), Melee Weapons +3 (37), Medicine +3 (31)
Intense Training (CH)
D.C. Journal of Internal Medicine => Medicine +1 (32)
Level 9
Small Guns +3 (76), Unarmed +3 (55), Speech +3 (55), Barter +3 (40), Melee Weapons +3 (40), Medicine +3 (35)
Intense Training (CH)
Level 10
Sneak +6 (28), Unarmed +3 (60), Barter +3 (43), Melee Weapons +3 (43), Medicine +3 (38)
Intense Training (EN)
Bobblehead (Intelligence)
Rad Regeneration
Dream Crusher
Level 11
Sneak +4 (33), Unarmed +3 (64), Speech +3 (59), Barter +3 (47), Melee Weapons +3 (47), Medicine +3 (44)
Intense Training (LK)
Bobblehead (Explosives)
D.C. Journal of Internal Medicine => Medicine +1 (45)
Level 12
Energy Weapons +2 (25), Barter +2 (49), Melee Weapons +3 (50), Medicine +6 (51), Big Guns +6 (25)
Life Giver
D.C. Journal of Internal Medicine => Medicine +1 (52)
Wired Reflexes
Level 13
Sneak +9 (42), Unarmed +8 (72), Barter +2 (51)
Sniper
Bobblehead (Melee Weapons)
D.C. Journal of Internal Medicine => Medicine +1 (53)
Level 14
Big Guns +19 (44)
Lawbringer
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