Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
7
 
Intelligence
8
 
Agility
7
 
Luck
3
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
25
 
Big Guns
14
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
20
 
Medicine
26
 
Melee Weapons
14
 
Repair
40
 
Science
20
 
Small Guns
38
 
Sneak
18
 
Speech
33
 
Unarmed
14
 
Gun Nut
Level 1
ST 5 PE 6 EN 5 CH 7 IN 7 AG 7 LK 3
Repair, Small Guns, and Speech
Level 2
Lockpick +4 (20), Barter +7 (25), Medicine +6 (24)
Gun Nut
Bobblehead (Intelligence)
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