Level 1
ST 5 PE 5 EN 5 CH 8 IN 9 AG 5 LK 3
Lockpick, Speech, and Small Guns
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Level 2
Lockpick +7 (38), Speech +13 (50)
Intense Training (ST)
Level 3
Small Guns +4 (36), Lockpick +12 (51), Repair +1 (26), Barter +1 (24), Science +1 (26), Medicine +1 (26)
Intense Training (LK)
Level 4
Repair +4 (30), Explosives +8 (25), Barter +1 (25), Science +3 (29), Medicine +4 (30)
Educated
Level 5
Repair +5 (35), Science +8 (37), Medicine +10 (40)
Comprehension
Level 6
Small Guns +4 (40), Lockpick +9 (60), Speech +9 (60), Science +1 (38)
Toughness
Level 7
Lockpick +15 (75), Science +3 (41), Medicine +5 (45)
Intense Training (LK)
Level 8
Speech +9 (69), Science +9 (50), Medicine +5 (50)
Strong Back
Level 9
Small Guns +10 (50), Speech +11 (80), Science +2 (52)
Commando
Level 10
Science +23 (76)
Intense Training (LK)
Level 11
Small Guns +4 (55), Lockpick +4 (80), Speech +4 (87), Barter +4 (32), Medicine +7 (58)
Intense Training (CH)
Level 12
Lockpick +5 (85), Repair +4 (40), Science +4 (80), Medicine +10 (68)
Fast Metabolism
Level 13
Lockpick +5 (90), Speech +1 (88), Science +10 (90), Medicine +7 (75)
Intense Training (AG)
Big Book of Science => Science +2 (92)
Lying, Congressional Style => Speech +2 (90)
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Speech)
Level 14
Small Guns +8 (65), Unarmed +2 (20), Explosives +4 (30), Barter +4 (36), Medicine +5 (80)
Sniper
Level 15
Repair +20 (60), Medicine +3 (83)
Intense Training (ST)
Nikola Tesla and You => Energy Weapons +2 (20)
Level 16
Small Guns +20 (85), Barter +1 (37), Medicine +2 (85)
Action Boy/Girl
Level 17
Sneak +3 (23), Repair +20 (80)
Intense Training (ST)
Level 18
Repair +3 (83), Barter +13 (50), Big Guns +7 (25)
Intense Training (ST)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Unarmed)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
Guns and Bullets => Small Guns +2 (97)
Dean's Electronics => Repair +2 (95)
Level 19
Energy Weapons +8 (38), Barter +15 (75)
Intense Training (AG)
Level 20
Energy Weapons +23 (61)
Explorer
Level 21
Sneak +14 (49), Energy Weapons +4 (75), Barter +5 (80)
Cyborg
Level 22
Sneak +1 (50), Energy Weapons +10 (85), Barter +5 (85), Big Guns +7 (42)
Grim Reaper's Sprint
Level 23
Sneak +5 (55), Explosives +10 (50), Big Guns +8 (50)
Better Criticals
Level 24
Sneak +18 (73), Big Guns +5 (55)
Master Trader
Level 25
Sneak +12 (85), Explosives +6 (56), Big Guns +5 (60)
Adamantium Skeleton
Level 26
Unarmed +5 (35), Explosives +9 (65), Melee Weapons +4 (40), Big Guns +5 (65)
Nerves of Steel
Level 27
Unarmed +3 (38), Explosives +10 (75), Big Guns +10 (75)
Gunslinger
Level 28
Unarmed +3 (41), Explosives +10 (85), Big Guns +10 (85)
Deep Sleep
Level 29
Sneak +4 (89), Unarmed +9 (50), Melee Weapons +10 (50)
Finesse
Level 30
Sneak +1 (93), Small Guns +1 (100), Energy Weapons +5 (97), Explosives +5 (97), Barter +5 (91), Medicine +1 (100), Big Guns +5 (97)
Almost Perfect
Dean's Electronics => Repair +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Duck and Cover! => Explosives +2 (99)
Tumblers Today => Lockpick +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (93)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Barkskin
Ant Might
Auto Expert
Wired Reflexes
Power Armor Training