Level 1
ST 5 PE 5 EN 5 CH 5 IN 7 AG 8 LK 5
Small Guns, Sneak, and Repair
Level 2
Sneak +6 (42), Small Guns +1 (42), Lockpick +5 (20), Repair +3 (42), Science +1 (20), Medicine +1 (20)
Gun Nut
Level 3
Small Guns +5 (47), Lockpick +3 (28), Repair +5 (47), Science +4 (24)
Thief
Level 4
Sneak +3 (50), Small Guns +3 (50), Lockpick +2 (30), Repair +3 (50), Science +6 (30)
Educated
Level 5
Sneak +1 (56), Small Guns +6 (56), Lockpick +1 (36), Repair +6 (56), Science +6 (36)
Thief
Level 6
Sneak +7 (63), Small Guns +2 (63), Lockpick +4 (40), Repair +2 (63), Science +5 (41)
Gun Nut
Level 7
Sneak +7 (70), Small Guns +2 (70), Lockpick +5 (45), Repair +2 (70), Science +4 (45)
Gun Nut
Level 8
Sneak +4 (74), Small Guns +4 (74), Lockpick +4 (49), Repair +4 (74), Science +4 (49)
Commando
Level 9
Sneak +4 (78), Small Guns +4 (78), Lockpick +3 (54), Repair +4 (78), Science +5 (54)
Intense Training (PE)
Level 10
Sneak +2 (80), Small Guns +2 (80), Energy Weapons +1 (18), Lockpick +6 (60), Repair +2 (80), Explosives +1 (18), Science +6 (60)
Here and Now
Level 11
Lockpick +10 (72), Science +10 (70)
Intense Training (PE)
Level 12
Energy Weapons +1 (21), Lockpick +8 (80), Science +10 (80), Medicine +1 (21)
Sniper
Level 13
Small Guns +10 (90), Repair +10 (90)
Silent Running
Level 14
Sneak +10 (100), Small Guns +10 (100)
Light Step
Level 15
Lockpick +10 (90), Repair +8 (100), Science +2 (84)
Intense Training (IN)
Level 16
Lockpick +10 (100), Science +11 (95)
Intense Training (LK)
Level 17
Energy Weapons +16 (37), Science +5 (100)
Better Criticals
Level 18
Energy Weapons +9 (61), Medicine +12 (35)
Tag! (Energy Weapons)
Level 19
Energy Weapons +21 (82)
Concentrated Fire (Energy Weapons)
Level 20
Energy Weapons +18 (100), Medicine +3 (38)
Mysterious Stranger (Energy Weapons)