Strength
4
 
Perception
6
 
Endurance
8
 
Charisma
1
 
Intelligence
7
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
8
 
Big Guns
25
 
Energy Weapons
18
 
Explosives
25
 
Lockpick
40
 
Medicine
35
 
Melee Weapons
14
 
Repair
40
 
Science
25
 
Small Guns
50
 
Sneak
25
 
Speech
10
 
Unarmed
22
 
Educated
Gun Nut
Intense Training
Level 1
ST 4 PE 6 EN 8 CH 1 IN 6 AG 8 LK 7
Medicine, Small Guns, and Repair
Level 2
Sneak +3 (25), Small Guns +4 (41), Lockpick +7 (25), Explosives +2 (20)
Intense Training (IN)
Level 3
Small Guns +4 (50), Lockpick +10 (35), Big Guns +3 (25)
Gun Nut
Level 4
Lockpick +5 (40), Speech +2 (10), Explosives +5 (25), Science +5 (25)
Educated
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