Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
10%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Booster Shot
Comprehension
Covert Ops
Cyborg
Daddy's Boy/Girl (3)
Educated
Grim Reaper's Sprint
Gun Nut (3)
Hematophage
Intense Training
Little Leaguer (3)
Pitt Fighter
Power Armor Training
Rad Regeneration
Scoundrel (3)
Size Matters (3)
Strong Back
Tag!
Thief (3)
Toughness
Warmonger
Wired Reflexes
Level 1
ST 6 PE 6 EN 6 CH 5 IN 6 AG 5 LK 6
Big Guns, Energy Weapons, and Explosives
Level 2
Repair +16 (33)
Daddy's Boy/Girl
Level 3
Science +16 (38)
Thief
Level 4
Small Guns +16 (36)
Gun Nut
Level 5
Speech +16 (31)
Educated
Level 6
Melee Weapons +19 (36)
Scoundrel
Ant Sight
Hematophage
Rad Regeneration
Power Armor Training
Level 7
Unarmed +19 (36)
Scoundrel
Level 8
Sneak +19 (39)
Size Matters
Level 9
Medicine +19 (41)
Little Leaguer
Level 10
Barter +19 (44)
Size Matters
Level 11
Lockpick +19 (43)
Size Matters
Level 12
Small Guns +19 (60)
Gun Nut
Level 13
Unarmed +19 (55)
Gun Nut
Level 14
Energy Weapons +19 (53)
Daddy's Boy/Girl
Level 15
Explosives +19 (63)
Little Leaguer
Level 16
Sneak +19 (58)
Tag! (Small Guns)
Level 17
Speech +19 (65)
Scoundrel (Small Guns)
Level 18
Science +19 (67)
Daddy's Boy/Girl (Small Guns)
Level 19
Lockpick +19 (62)
Little Leaguer (Small Guns)
Level 20
Repair +19 (67)
Thief (Small Guns)
Level 21
Barter +19 (68)
Thief (Small Guns)
Level 22
Medicine +19 (70)
Cyborg (Small Guns)
Level 23
Melee Weapons +19 (70)
Comprehension (Small Guns)
Level 24
Unarmed +19 (74)
Intense Training (IN)
Level 25
Energy Weapons +17 (80), Speech +3 (68)
Strong Back (Small Guns)
Level 26
Lockpick +5 (77), Barter +12 (80), Big Guns +3 (80)
Warmonger (Small Guns)
Level 27
Lockpick +3 (80), Explosives +12 (80), Medicine +5 (77)
Grim Reaper's Sprint (Small Guns)
Level 28
Repair +7 (76), Melee Weapons +10 (80), Medicine +3 (80)
Toughness (Small Guns)
Level 29
Sneak +5 (73), Repair +4 (80), Science +11 (80)
Better Criticals (Small Guns)
Level 30
Sneak +7 (90), Unarmed +1 (83), Speech +12 (90)
Almost Perfect (Small Guns)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Duck and Cover! => Explosives +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Dean's Electronics => Repair +2 (100)
Big Book of Science => Science +2 (100)
Tumblers Today => Lockpick +2 (100)
Barkskin
Auto Expert
Booster Shot
Pitt Fighter
Covert Ops
Wired Reflexes
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