Strength
7
 
Perception
5
 
Endurance
7
 
Charisma
6
 
Intelligence
10
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
15
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
35
 
Melee Weapons
19
 
Repair
25
 
Science
25
 
Small Guns
30
 
Sneak
15
 
Speech
30
 
Unarmed
19
 
Intense Training
Level 1
ST 7 PE 5 EN 7 CH 5 IN 10 AG 5 LK 1
Speech, Small Guns, and Lockpick
Bobblehead (Medicine)
Level 2
Sneak +2 (15), Small Guns +2 (30), Energy Weapons +2 (15), Lockpick +2 (30), Unarmed +2 (19), Repair +2 (25), Explosives +2 (15), Science +2 (25), Melee Weapons +2 (19), Medicine +2 (35)
Intense Training (CH)
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