Strength
10
 
Perception
10
 
Endurance
5
 
Charisma
2
 
Intelligence
6
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
5%
 
Hit Points
320
 
Melee Damage
5.0
 
Skill Points
16
 
Barter
52
 
Big Guns
50
 
Energy Weapons
50
 
Explosives
50
 
Lockpick
52
 
Medicine
50
 
Melee Weapons
52
 
Repair
50
 
Science
50
 
Small Guns
52
 
Sneak
62
 
Speech
50
 
Unarmed
31
 
Ant Might
Barkskin
Bloody Mess
Commando
Comprehension
Finesse
Gunslinger
Intense Training (5)
Silent Running
Sniper
Wired Reflexes
Level 1
ST 8 PE 9 EN 4 CH 1 IN 5 AG 5 LK 8
Sneak, Melee Weapons, Small Guns
Level 2
Lockpick +15 (39)
Intense Training (AG)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Big Guns)
Bobblehead (Repair)
Bobblehead (Medicine)
Bobblehead (Explosives)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Lockpick)
Bobblehead (Unarmed)
Bobblehead (Energy Weapons)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Wired Reflexes
Barkskin
Ant Might
Level 3
Barter +16 (37)
Intense Training (AG)
Level 4
Speech +1 (22), Barter +15 (52)
Comprehension
Level 5
Repair +16 (45)
Intense Training (AG)
Level 6
Speech +16 (38)
Bloody Mess
Level 7
Medicine +16 (45)
Gunslinger
Level 8
Speech +6 (44), Repair +5 (50), Medicine +5 (50)
Intense Training (AG)
Level 9
Speech +6 (50), Explosives +10 (47)
Intense Training (LK)
Level 10
Energy Weapons +13 (50), Explosives +3 (50)
Finesse
Level 11
Science +16 (45)
Commando
Level 12
Science +5 (50), Big Guns +11 (38)
Sniper
Level 13
Unarmed +4 (31), Big Guns +12 (50)
Silent Running
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