Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Chem Resistant
Chemist
Child at Heart
Commando
Comprehension
Covert Ops
Cyborg
Demolition Expert (3)
Entomologist
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Intense Training
Lady Killer/Black Widow
Life Giver
Mysterious Stranger
Ninja
Pitt Fighter
Power Armor Training
Punga Power!
Pyromaniac
Rad Regeneration
Rad Resistance
Robotics Expert
Silent Running
Sniper
Strong Back
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 5 EN 6 CH 4 IN 9 AG 5 LK 6
Lockpick, Small Guns, and Speech
Bobblehead (Medicine)
Level 2
Sneak +5 (20), Repair +2 (25), Explosives +5 (20), Science +7 (30)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Lockpick +10 (40), Speech +2 (30), Science +8 (40)
Intense Training (AG)
Level 4
Small Guns +4 (36), Unarmed +3 (20), Repair +3 (30), Barter +7 (20), Big Guns +3 (20)
Child at Heart
Level 5
Energy Weapons +10 (25), Melee Weapons +10 (25)
Entomologist
Ant Sight
Level 6
Small Guns +2 (38), Lockpick +8 (50), Science +10 (50)
Toughness
Level 7
Sneak +8 (30), Small Guns +2 (40), Melee Weapons +10 (35)
Bloody Mess
Level 8
Unarmed +10 (30), Big Guns +10 (30)
Strong Back
Level 9
Explosives +10 (32), Barter +10 (30)
Commando
Level 10
Sneak +4 (34), Energy Weapons +3 (30), Speech +10 (40), Explosives +3 (35)
Finesse
Level 11
Sneak +10 (44), Repair +10 (40)
Comprehension
Level 12
Energy Weapons +10 (40), Medicine +10 (45)
Sniper
Level 13
Barter +10 (40), Big Guns +10 (40)
Robotics Expert
Level 14
Science +10 (60), Medicine +10 (55)
Mysterious Stranger
Level 15
Unarmed +5 (35), Melee Weapons +10 (45), Medicine +5 (60)
Cyborg
Level 16
Unarmed +10 (45), Explosives +10 (45)
Better Criticals
Level 17
Small Guns +10 (50), Speech +10 (50)
Action Boy/Girl
Level 18
Sneak +10 (54), Melee Weapons +10 (55)
Life Giver
Level 19
Repair +10 (50), Big Guns +10 (50)
Adamantium Skeleton
Level 20
Unarmed +5 (50), Explosives +5 (50), Barter +10 (50)
Grim Reaper's Sprint
Level 21
Small Guns +10 (60), Lockpick +10 (60)
Rad Resistance
Level 22
Speech +10 (60), Repair +10 (60)
Chem Resistant
Level 23
Energy Weapons +10 (60), Explosives +10 (60)
Demolition Expert
Level 24
Barter +10 (60), Big Guns +10 (60)
Demolition Expert
Level 25
Sneak +5 (59), Unarmed +10 (60), Melee Weapons +5 (60)
Demolition Expert
Level 26
Lockpick +10 (70), Science +10 (70)
Chemist
Level 27
Sneak +5 (74), Lockpick +5 (75), Science +5 (75), Melee Weapons +5 (65)
Silent Running
Level 28
Sneak +6 (80), Melee Weapons +14 (79)
Pyromaniac
Level 29
Speech +5 (65), Repair +5 (65), Melee Weapons +1 (80), Medicine +9 (69)
Ninja
Level 30
Small Guns +5 (73), Unarmed +5 (73), Explosives +5 (73), Barter +5 (77)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Auto Expert
Barkskin
Booster Shot
Covert Ops
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (73)
D.C. Journal of Internal Medicine => Medicine +2 (75)
D.C. Journal of Internal Medicine => Medicine +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (79)
Dean's Electronics => Repair +2 (81)
Dean's Electronics => Repair +2 (83)
Dean's Electronics => Repair +2 (85)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (87)
Duck and Cover! => Explosives +2 (89)
Duck and Cover! => Explosives +2 (91)
Duck and Cover! => Explosives +2 (93)
Duck and Cover! => Explosives +2 (95)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Guns and Bullets => Small Guns +2 (90)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (91)
Lying, Congressional Style => Speech +2 (93)
Lying, Congressional Style => Speech +2 (95)
Lying, Congressional Style => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (82)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (87)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (91)
Tales of a Junktown Jerky Vendor => Barter +2 (93)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
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