Strength
2
 
Perception
8
 
Endurance
2
 
Charisma
2
 
Intelligence
9
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
170
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
170
 
Melee Damage
1.0
 
Skill Points
22
 
Barter
10
 
Big Guns
10
 
Energy Weapons
22
 
Explosives
22
 
Lockpick
25
 
Medicine
34
 
Melee Weapons
10
 
Repair
50
 
Science
50
 
Small Guns
70
 
Sneak
45
 
Speech
10
 
Unarmed
10
 
Educated
Gun Nut (2)
Level 1
ST 2 PE 8 EN 2 CH 2 IN 9 AG 9 LK 8
Small Guns, Science, and Sneak
Bobblehead (Medicine)
Level 2
Sneak +3 (42), Small Guns +7 (51), Lockpick +3 (25), Repair +3 (32), Science +3 (42)
Gun Nut
Level 3
Small Guns +1 (57), Repair +10 (47), Science +8 (50)
Gun Nut
Level 4
Sneak +3 (45), Small Guns +13 (70), Repair +3 (50)
Educated
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