Level 1
ST 6 PE 5 EN 5 CH 7 IN 7 AG 5 LK 5
Small Guns, Repair, Barter
Bobblehead (Medicine)
Bobblehead (Agility)
Level 2
Small Guns +1 (33), Energy Weapons +1 (16), Lockpick +1 (16), Unarmed +1 (16), Speech +1 (20), Sneak +1 (18), Repair +1 (35), Explosives +5 (20), Barter +1 (35), Science +1 (20), Melee Weapons +1 (18), Big Guns +1 (16), Medicine +1 (30)
Intense Training (LK)
Bobblehead (Strength)
Rad Regeneration
Level 3
Small Guns +1 (34), Energy Weapons +1 (19), Lockpick +1 (19), Unarmed +1 (17), Speech +5 (25), Sneak +1 (19), Repair +1 (36), Explosives +1 (23), Barter +1 (36), Science +1 (21), Melee Weapons +1 (21), Big Guns +1 (17), Medicine +1 (31)
Intense Training (PE)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Level 4
Small Guns +1 (35), Energy Weapons +1 (20), Lockpick +1 (30), Unarmed +1 (18), Speech +1 (26), Sneak +1 (20), Repair +1 (37), Explosives +1 (34), Barter +1 (37), Science +5 (26), Melee Weapons +1 (22), Big Guns +1 (28), Medicine +1 (32)
Educated
Bobblehead (Intelligence)
Level 5
Small Guns +1 (41), Energy Weapons +1 (21), Lockpick +1 (31), Unarmed +2 (20), Speech +4 (30), Sneak +1 (21), Repair +1 (45), Explosives +1 (35), Barter +3 (40), Science +1 (29), Melee Weapons +1 (23), Big Guns +3 (31), Medicine +1 (35)
Gun Nut
Bobblehead (Perception)
Bobblehead (Science)
Bobblehead (Barter)
Bobblehead (Speech)
Ant Might
Level 6
Small Guns +4 (45), Energy Weapons +1 (24), Lockpick +2 (35), Unarmed +1 (21), Speech +1 (41), Sneak +1 (22), Repair +5 (50), Explosives +1 (38), Barter +1 (51), Science +1 (40), Melee Weapons +1 (26), Big Guns +1 (32), Medicine +1 (36)
Gunslinger
Level 7
Small Guns +1 (46), Energy Weapons +1 (25), Lockpick +1 (41), Unarmed +1 (22), Speech +1 (42), Sneak +1 (28), Repair +5 (55), Explosives +1 (39), Barter +1 (52), Science +5 (45), Melee Weapons +1 (27), Big Guns +1 (33), Medicine +1 (37)
Thief
Bobblehead (Endurance)