Level 1
ST 4 PE 5 EN 5 CH 1 IN 9 AG 7 LK 9
Speech, Small Guns, and Lockpick
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Might
Covert Ops
Level 2
Small Guns +20 (63)
Intense Training (AG)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Speech)
Bobblehead (Science)
Bobblehead (Unarmed)
Big Book of Science => Science +1 (41)
Big Book of Science => Science +1 (42)
Wired Reflexes
Power Armor Training
Auto Expert
Barkskin
Booster Shot
Pitt Fighter
Rad Regeneration
Dream Crusher
Hematophage
Level 3
Small Guns +20 (95)
Intense Training (AG)
Level 4
Small Guns +5 (100), Energy Weapons +1 (30), Lockpick +3 (50), Repair +1 (38), Explosives +1 (30), Barter +4 (25), Melee Weapons +1 (30), Medicine +3 (40), Big Guns +1 (30)
Educated
Level 5
Sneak +3 (40), Energy Weapons +3 (35), Lockpick +3 (55), Unarmed +1 (30), Speech +4 (40), Repair +2 (40), Explosives +3 (35), Barter +1 (26), Science +3 (45)
Intense Training (PE)
Level 6
Energy Weapons +13 (50), Lockpick +3 (60), Explosives +3 (40), Barter +4 (30)
Intense Training (PE)
Level 7
Energy Weapons +3 (55), Lockpick +3 (65), Speech +10 (50), Explosives +3 (45), Barter +4 (34)
Intense Training (PE)
Level 8
Energy Weapons +13 (70), Lockpick +3 (70), Speech +3 (53), Explosives +3 (50), Barter +1 (35)
Intense Training (PE)
Level 9
Speech +20 (75), Barter +3 (40)
Intense Training (CH)
Level 10
Energy Weapons +15 (85), Speech +8 (83)
Finesse
Level 11
Energy Weapons +10 (95), Speech +10 (95), Barter +3 (45)
Intense Training (CH)
Level 12
Energy Weapons +5 (100), Lockpick +13 (83), Speech +5 (100)
Sniper