Strength
7
 
Perception
7
 
Endurance
6
 
Charisma
1
 
Intelligence
9
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
22
 
Barter
7
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
25
 
Lockpick
50
 
Medicine
23
 
Melee Weapons
19
 
Repair
50
 
Science
50
 
Small Guns
17
 
Sneak
47
 
Speech
7
 
Unarmed
17
 
Comprehension
Educated
Intense Training (2)
Level 1
ST 7 PE 7 EN 6 CH 1 IN 7 AG 6 LK 6
Lockpick, Science, and Repair
Level 2
Lockpick +16 (50), Explosives +1 (20)
Intense Training (IN)
Level 3
Repair +1 (39), Explosives +5 (25), Science +12 (50)
Intense Training (IN)
Level 4
Sneak +18 (35), Repair +1 (40)
Educated
Level 5
Sneak +12 (47), Repair +10 (50)
Comprehension
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