Level 1
ST 1 PE 9 EN 1 CH 1 IN 9 AG 9 LK 10
Energy Weapons, Sneak, and Science
Level 2
Lockpick +9 (34), Medicine +10 (40)
Daddy's Boy/Girl
Level 3
Sneak +5 (50), Lockpick +4 (43), Science +5 (50), Medicine +5 (45)
Thief
Level 4
Sneak +5 (55), Energy Weapons +2 (42), Lockpick +7 (50), Medicine +5 (50)
Entomologist
Wired Reflexes
Level 5
Sneak +2 (62), Energy Weapons +8 (50), Lockpick +2 (57), Science +5 (55), Medicine +2 (52)
Thief
Level 6
Sneak +3 (65), Energy Weapons +5 (55), Lockpick +3 (60), Science +5 (60), Medicine +3 (55)
Gunslinger
Power Armor Training
Bobblehead (Medicine)
Level 7
Lockpick +4 (64), Science +15 (80)
Daddy's Boy/Girl
Level 8
Small Guns +10 (35), Energy Weapons +5 (60), Repair +4 (29)
Commando
Level 9
Small Guns +7 (42), Lockpick +6 (70), Repair +6 (35)
Comprehension
Level 10
Sneak +19 (84)
Finesse
Level 11
Sneak +6 (90), Energy Weapons +10 (70), Medicine +3 (73)
Here and Now
Level 12
Energy Weapons +2 (72), Lockpick +10 (80), Medicine +7 (80)
Silent Running
Level 13
Melee Weapons +19 (28)
Sniper
Level 14
Melee Weapons +19 (47)
Light Step
Level 15
Repair +10 (45), Science +6 (86), Medicine +3 (83)
Robotics Expert
Dean's Electronics => Repair +2 (47)
Guns and Bullets => Small Guns +2 (44)
Bobblehead (Lockpick)
Level 16
Lockpick +9 (99), Science +10 (96)
Better Criticals
Level 17
Barter +19 (43)
Tag! (Barter)
Level 18
Barter +19 (62)
Computer Whiz
Level 19
Lockpick +1 (100), Repair +9 (56), Barter +9 (71)
Mister Sandman
Level 20
Barter +2 (73), Medicine +17 (100)
Grim Reaper's Sprint
Level 21
Repair +4 (60), Barter +7 (80), Melee Weapons +8 (55)
Action Boy/Girl
Level 22
Barter +19 (99)
Quantum Chemist