Strength
5
 
Perception
9
 
Endurance
6
 
Charisma
4
 
Intelligence
4
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
14
 
Barter
27
 
Big Guns
16
 
Energy Weapons
22
 
Explosives
37
 
Lockpick
22
 
Medicine
12
 
Melee Weapons
14
 
Repair
12
 
Science
12
 
Small Guns
35
 
Sneak
20
 
Speech
12
 
Unarmed
16
 
Level 1
ST 5 PE 9 EN 6 CH 4 IN 4 AG 8 LK 4
Explosives, Small Guns, and Barter
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