Level 1
ST 5 PE 6 EN 5 CH 6 IN 7 AG 5 LK 6
Small Guns, Medicine, and Speech
Level 2
Lockpick +2 (19), Speech +8 (40), Repair +1 (20), Science +3 (27), Medicine +3 (42)
Daddy's Boy/Girl
Level 3
Sneak +5 (20), Small Guns +1 (31), Energy Weapons +6 (23), Repair +3 (23), Science +2 (29)
Swift Learner
Level 4
Lockpick +1 (20), Unarmed +5 (20), Explosives +3 (20), Barter +3 (20), Big Guns +5 (20)
Child at Heart
Level 5
Sneak +3 (23), Speech +10 (50), Medicine +4 (46)
Swift Learner
Level 6
Repair +2 (25), Science +3 (32), Melee Weapons +12 (27)
Fortune Finder
Level 7
Energy Weapons +3 (26), Lockpick +2 (22), Explosives +2 (22), Barter +10 (30)
Daddy's Boy/Girl
Level 8
Lockpick +6 (28), Unarmed +2 (22), Melee Weapons +6 (33), Big Guns +3 (23)
Rad Resistance
Level 9
Sneak +4 (27), Small Guns +3 (34), Speech +1 (51), Barter +2 (32), Science +3 (40), Melee Weapons +4 (37)
Scrounger
Level 10
Sneak +4 (31), Lockpick +3 (31), Explosives +6 (28), Melee Weapons +4 (41)
Animal Friend
Level 11
Sneak +1 (32), Small Guns +3 (37), Lockpick +5 (36), Unarmed +3 (25), Explosives +5 (33)
Mysterious Stranger
Level 12
Energy Weapons +7 (33), Repair +4 (29), Barter +2 (34), Big Guns +4 (27)
Fast Metabolism
Level 13
Sneak +4 (36), Unarmed +1 (26), Repair +3 (32), Explosives +1 (34), Melee Weapons +6 (47), Medicine +2 (53)
Animal Friend
Level 14
Sneak +4 (40), Lockpick +4 (40), Repair +4 (36), Melee Weapons +2 (49), Medicine +3 (56)
Lawbringer
Level 15
Small Guns +1 (38), Speech +5 (56), Repair +4 (40), Explosives +3 (37), Big Guns +4 (31)
Educated
Level 16
Small Guns +5 (43), Energy Weapons +1 (34), Barter +1 (35), Science +10 (50), Melee Weapons +1 (50), Big Guns +2 (33)
Better Criticals