Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
4
 
Intelligence
8
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
8%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
21
 
Barter
41
 
Big Guns
27
 
Energy Weapons
25
 
Explosives
27
 
Lockpick
40
 
Medicine
40
 
Melee Weapons
19
 
Repair
46
 
Science
32
 
Small Guns
40
 
Sneak
24
 
Speech
32
 
Unarmed
20
 
Auto Expert
Barkskin
Comprehension
Educated
Hematophage
Intense Training (2)
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 1
ST 6 PE 5 EN 6 CH 4 IN 8 AG 6 LK 5
Small Guns, Repair, and Lockpick
Auto Expert
Wired Reflexes
Rad Regeneration
Power Armor Training
Hematophage
Pitt Fighter
Barkskin
Bobblehead (Strength)
Level 2
Barter +18 (31)
Intense Training (PE)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Speech)
Level 3
Speech +9 (32), Medicine +9 (40)
Intense Training (AG)
Level 4
Sneak +5 (24), Small Guns +6 (40), Unarmed +3 (20), Science +4 (25)
Educated
Level 5
Energy Weapons +8 (25), Lockpick +8 (40), Science +5 (30)
Comprehension
Big Book of Science => Science +2 (32)
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