Strength
2
 
Perception
10
 
Endurance
8
 
Charisma
2
 
Intelligence
5
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
170
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
1.0
 
Skill Points
15
 
Barter
9
 
Big Guns
21
 
Energy Weapons
40
 
Explosives
25
 
Lockpick
40
 
Medicine
15
 
Melee Weapons
9
 
Repair
15
 
Science
15
 
Small Guns
36
 
Sneak
21
 
Speech
9
 
Unarmed
21
 
Level 1
ST 2 PE 10 EN 8 CH 2 IN 5 AG 8 LK 5
Small Guns, Energy Weapons, and Lockpick
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