Strength
5
 
Perception
8
 
Endurance
6
 
Charisma
4
 
Intelligence
7
 
Agility
3
 
Luck
7
 
Action Points
71
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
14
 
Big Guns
18
 
Energy Weapons
22
 
Explosives
37
 
Lockpick
37
 
Medicine
20
 
Melee Weapons
16
 
Repair
20
 
Science
20
 
Small Guns
12
 
Sneak
12
 
Speech
14
 
Unarmed
33
 
Level 1
ST 5 PE 8 EN 6 CH 4 IN 7 AG 3 LK 7
Lockpick, Unarmed, and Explosives
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