Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
2
 
Intelligence
8
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
9
 
Big Guns
15
 
Energy Weapons
30
 
Explosives
15
 
Lockpick
30
 
Medicine
21
 
Melee Weapons
15
 
Repair
21
 
Science
21
 
Small Guns
50
 
Sneak
25
 
Speech
9
 
Unarmed
15
 
Level 1
ST 5 PE 5 EN 5 CH 2 IN 8 AG 10 LK 5
Small Guns, Energy Weapons, and Lockpick
Bobblehead (Small Guns)
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