Strength
4
 
Perception
7
 
Endurance
4
 
Charisma
4
 
Intelligence
4
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
2.0
 
Skill Points
14
 
Barter
29
 
Big Guns
14
 
Energy Weapons
20
 
Explosives
30
 
Lockpick
20
 
Medicine
14
 
Melee Weapons
14
 
Repair
34
 
Science
14
 
Small Guns
50
 
Sneak
26
 
Speech
14
 
Unarmed
14
 
Gun Nut
Level 1
ST 4 PE 7 EN 4 CH 4 IN 4 AG 10 LK 7
Small Guns, Barter, and Repair
Level 2
Small Guns +4 (50), Explosives +10 (30)
Gun Nut
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