Level 1
ST 5 PE 10 EN 5 CH 4 IN 5 AG 4 LK 7
Sneak, Small Guns, and Lockpick
Bobblehead (Luck)
Bobblehead (Agility)
Ant Might
Level 2
Sneak +10 (41), Small Guns +5 (36)
Swift Learner
Bobblehead (Intelligence)
Level 3
Sneak +4 (47), Small Guns +8 (46), Lockpick +4 (45)
Intense Training (AG)
Bobblehead (Lockpick)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Chinese Army: Special Ops Training Manual => Sneak +1 (58)
Rad Regeneration
Level 4
Small Guns +2 (58), Lockpick +3 (58), Explosives +11 (37)
Educated
Bobblehead (Explosives)
Paradise Lost => Speech +1 (15)
Wired Reflexes
Level 5
Sneak +2 (62), Small Guns +2 (62), Lockpick +2 (60), Explosives +13 (60)
Intense Training (AG)
Level 6
Repair +19 (37)
Intense Training (AG)
Bobblehead (Repair)
Dean's Electronics => Repair +1 (48)
Level 7
Lockpick +3 (63), Repair +16 (64)
Intense Training (AG)
Bobblehead (Medicine)
Level 8
Lockpick +1 (69), Explosives +4 (64), Medicine +14 (42)
Thief
Tales of a Junktown Jerky Vendor => Barter +1 (15)
D.C. Journal of Internal Medicine => Medicine +1 (43)
D.C. Journal of Internal Medicine => Medicine +1 (44)
Bobblehead (Science)
Level 9
Small Guns +3 (74), Medicine +16 (60)
Gun Nut
Covert Ops
Bobblehead (Strength)
Chinese Army: Special Ops Training Manual => Sneak +1 (72)
Level 10
Sneak +5 (77), Lockpick +5 (77), Repair +8 (77), Medicine +1 (61)
Here and Now
Level 11
Explosives +13 (77), Medicine +6 (67)
Finesse
Guns and Bullets => Small Guns +1 (78)
Bobblehead (Endurance)
Level 12
Sneak +1 (78), Lockpick +2 (79), Repair +2 (79), Explosives +2 (79), Medicine +12 (79)
Sniper
Level 13
Sneak +2 (90), Small Guns +2 (80), Lockpick +1 (80), Repair +1 (80), Explosives +1 (80), Science +11 (42), Medicine +1 (80)
Silent Running
Level 14
Small Guns +10 (90), Repair +9 (89)
Light Step
Level 15
Lockpick +8 (88), Repair +1 (90), Medicine +10 (90)
Commando
Bobblehead (Melee Weapons)
Level 16
Sneak +2 (92), Small Guns +1 (91), Lockpick +3 (91), Repair +1 (91), Explosives +11 (91), Medicine +1 (91)
Action Boy/Girl
Level 17
Sneak +1 (93), Lockpick +9 (100), Explosives +9 (100)
Tag! (Speech)
Bobblehead (Charisma)
Level 18
Small Guns +1 (92), Repair +9 (100), Medicine +9 (100)
Infiltrator
Chinese Army: Special Ops Training Manual => Sneak +1 (94)
Level 19
Sneak +6 (100), Small Guns +8 (100), Speech +5 (37)
Better Criticals
Level 20
Speech +19 (56)
Intense Training (AG)
Power Armor Training
Level 21
Speech +19 (75)
Grim Reaper's Sprint
Level 22
Melee Weapons +19 (54)
Little Leaguer
Level 23
Melee Weapons +19 (73)
Deep Sleep
Grognak the Barbarian => Melee Weapons +1 (74)
Grognak the Barbarian => Melee Weapons +1 (75)
Grognak the Barbarian => Melee Weapons +1 (76)
Grognak the Barbarian => Melee Weapons +1 (77)
Grognak the Barbarian => Melee Weapons +1 (78)
Grognak the Barbarian => Melee Weapons +1 (79)
Grognak the Barbarian => Melee Weapons +1 (80)
Lying, Congressional Style => Speech +1 (76)
Lying, Congressional Style => Speech +1 (77)
Lying, Congressional Style => Speech +1 (78)
Lying, Congressional Style => Speech +1 (79)
Lying, Congressional Style => Speech +1 (80)
Level 24
Speech +19 (99)
Mister Sandman
Lying, Congressional Style => Speech +1 (100)
Level 25
Science +19 (61)
Ninja
Big Book of Science => Science +1 (62)
Big Book of Science => Science +1 (63)
Big Book of Science => Science +1 (64)
Big Book of Science => Science +1 (65)
Big Book of Science => Science +1 (66)
Big Book of Science => Science +1 (67)
Big Book of Science => Science +1 (68)
Big Book of Science => Science +1 (69)
Big Book of Science => Science +1 (70)
Big Book of Science => Science +1 (71)
Big Book of Science => Science +1 (72)
Big Book of Science => Science +1 (73)
Big Book of Science => Science +1 (74)
Big Book of Science => Science +1 (75)
Level 26
Science +19 (94)
Nerves of Steel
Superior Defender
Level 27
Unarmed +12 (30), Barter +1 (18), Science +6 (100)
Quantum Chemist
Level 28
Energy Weapons +4 (30), Barter +3 (21), Big Guns +12 (30)
Intense Training (IN)
Tales of a Junktown Jerky Vendor => Barter +1 (22)
Tales of a Junktown Jerky Vendor => Barter +1 (23)
Tales of a Junktown Jerky Vendor => Barter +1 (24)
Tales of a Junktown Jerky Vendor => Barter +1 (25)
Tales of a Junktown Jerky Vendor => Barter +1 (26)
Tales of a Junktown Jerky Vendor => Barter +1 (27)
Tales of a Junktown Jerky Vendor => Barter +1 (28)
Tales of a Junktown Jerky Vendor => Barter +1 (29)
Tales of a Junktown Jerky Vendor => Barter +1 (30)
Bobblehead (Perception)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Speech)
Bobblehead (Unarmed)
Dream Crusher
Auto Expert
Barkskin
Booster Shot
Ghoul Ecology
Hematophage
Pitt Fighter
Punga Power!
Xenotech Expert
Level 29
Melee Weapons +20 (100)
Warmonger
Level 30
Energy Weapons +5 (46), Unarmed +5 (52), Barter +5 (54), Big Guns +5 (52)
Almost Perfect
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (53)
Pugilism Illustrated => Unarmed +1 (53)
Pugilism Illustrated => Unarmed +1 (54)
Pugilism Illustrated => Unarmed +1 (55)
Pugilism Illustrated => Unarmed +1 (56)
Pugilism Illustrated => Unarmed +1 (57)
Pugilism Illustrated => Unarmed +1 (58)
Pugilism Illustrated => Unarmed +1 (59)
Pugilism Illustrated => Unarmed +1 (60)
Pugilism Illustrated => Unarmed +1 (61)
Pugilism Illustrated => Unarmed +1 (62)
Pugilism Illustrated => Unarmed +1 (63)
Pugilism Illustrated => Unarmed +1 (64)
Pugilism Illustrated => Unarmed +1 (65)