Strength
7
 
Perception
5
 
Endurance
7
 
Charisma
5
 
Intelligence
6
 
Agility
7
 
Luck
3
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
3%
 
Dmg Resist
10%
 
Hit Points
300
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
20
 
Big Guns
34
 
Energy Weapons
34
 
Explosives
35
 
Lockpick
20
 
Medicine
45
 
Melee Weapons
20
 
Repair
45
 
Science
20
 
Small Guns
55
 
Sneak
20
 
Speech
20
 
Unarmed
20
 
Educated
Gun Nut (2)
Swift Learner (2)
Toughness
Level 1
ST 7 PE 5 EN 7 CH 5 IN 6 AG 7 LK 3
Medicine, Small Guns, Repair
Bobblehead (Small Guns)
Level 2
Small Guns +2 (50), Repair +4 (40), Explosives +6 (20), Medicine +4 (35)
Gun Nut
Level 3
Energy Weapons +4 (18), Explosives +5 (25), Big Guns +2 (20), Medicine +5 (40)
Gun Nut
Level 4
Energy Weapons +2 (20), Lockpick +1 (15), Unarmed +2 (20), Speech +1 (15), Sneak +2 (20), Barter +1 (15), Melee Weapons +2 (20), Medicine +5 (45)
Educated
Level 5
Lockpick +5 (20), Speech +5 (20), Barter +5 (20), Science +4 (20)
Swift Learner
Level 6
Energy Weapons +8 (28), Explosives +3 (28), Big Guns +8 (28)
Swift Learner
Level 7
Energy Weapons +6 (34), Explosives +7 (35), Big Guns +6 (34)
Toughness
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