Strength
4
 
Perception
10
 
Endurance
8
 
Charisma
2
 
Intelligence
2
 
Agility
5
 
Luck
9
 
Action Points
75
 
Carry Weight
190
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.0
 
Skill Points
12
 
Barter
11
 
Big Guns
38
 
Energy Weapons
42
 
Explosives
27
 
Lockpick
27
 
Medicine
26
 
Melee Weapons
15
 
Repair
11
 
Science
11
 
Small Guns
17
 
Sneak
17
 
Speech
11
 
Unarmed
23
 
Level 1
ST 4 PE 10 EN 8 CH 2 IN 2 AG 5 LK 9
Big Guns, Energy Weapons, and Medicine
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