Strength
4
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
20
 
Big Guns
20
 
Energy Weapons
15
 
Explosives
25
 
Lockpick
30
 
Medicine
24
 
Melee Weapons
13
 
Repair
40
 
Science
40
 
Small Guns
52
 
Sneak
49
 
Speech
19
 
Unarmed
15
 
Comprehension
Educated
Gun Nut
Thief
Wired Reflexes
Level 1
ST 4 PE 5 EN 5 CH 5 IN 7 AG 8 LK 6
Small Guns, Sneak, and Repair
Level 2
Lockpick +7 (27), Explosives +10 (25)
Thief
Level 3
Small Guns +1 (42), Speech +4 (19), Science +5 (24), Medicine +4 (23), Big Guns +3 (18)
Gun Nut
Wired Reflexes
Bobblehead (Small Guns)
Level 4
Lockpick +3 (30), Barter +5 (20), Science +9 (33)
Comprehension
Level 5
Sneak +8 (49), Repair +1 (40), Science +7 (40), Medicine +1 (24)
Educated
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (20)
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