Level 1
ST 6 PE 4 EN 7 CH 6 IN 7 AG 5 LK 5
Repair, Small Guns, and Speech
Level 2
Lockpick +7 (22), Speech +5 (37), Repair +1 (35), Melee Weapons +3 (20), Medicine +1 (20)
Intense Training (PE)
Wired Reflexes
Paradise Lost => Speech +1 (38)
Tumblers Today => Lockpick +1 (23)
Level 3
Small Guns +5 (35), Lockpick +2 (25), Speech +2 (42), Barter +3 (22), Melee Weapons +5 (25)
Intense Training (CH)
Bobblehead (Melee Weapons)
Tales of a Junktown Jerky Vendor => Barter +1 (23)
Level 4
Unarmed +1 (20), Speech +3 (45), Repair +5 (40), Barter +1 (24), Science +6 (25), Big Guns +1 (20)
Educated
Level 5
Small Guns +10 (45), Speech +5 (50), Repair +5 (45)
Child at Heart
Level 6
Small Guns +5 (50), Energy Weapons +5 (20), Explosives +5 (20), Melee Weapons +5 (40)
Bloody Mess
Bobblehead (Perception)
Dean's Electronics => Repair +1 (46)
Guns and Bullets => Small Guns +1 (51)
Level 7
Sneak +5 (20), Small Guns +2 (53), Lockpick +3 (30), Repair +4 (50), Barter +1 (25), Medicine +5 (25)
Toughness
Level 8
Small Guns +2 (55), Energy Weapons +3 (25), Lockpick +5 (35), Speech +5 (55), Explosives +3 (25), Melee Weapons +2 (42)
Strong Back
Level 9
Small Guns +2 (57), Lockpick +5 (40), Speech +5 (60), Repair +5 (55), Melee Weapons +3 (45)
Rad Resistance
Grognak the Barbarian => Melee Weapons +1 (46)
Tales of a Junktown Jerky Vendor => Barter +1 (26)
Big Book of Science => Science +1 (26)
Level 10
Small Guns +3 (60), Lockpick +5 (45), Speech +4 (64), Science +4 (30), Melee Weapons +4 (50)
Animal Friend
Bobblehead (Luck)
Duck and Cover! => Explosives +1 (26)
Level 11
Sneak +5 (25), Lockpick +5 (50), Speech +1 (65), Barter +4 (30), Melee Weapons +5 (55)
Mysterious Stranger