Level 1
ST 9 PE 5 EN 5 CH 5 IN 9 AG 6 LK 1
Lockpick, Explosives, and Medicine
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Unarmed)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Big Guns)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Barter)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Endurance)
Bobblehead (Charisma)
Power Armor Training
Big Book of Science => Science +1 (34)
Big Book of Science => Science +1 (35)
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Big Book of Science => Science +1 (39)
Big Book of Science => Science +1 (40)
Big Book of Science => Science +1 (41)
Big Book of Science => Science +1 (42)
Duck and Cover! => Explosives +1 (41)
Level 2
Science +20 (62)
Intense Training (AG)
Level 3
Science +20 (82)
Intense Training (AG)
Level 4
Repair +2 (35), Science +18 (100)
Educated
Level 5
Lockpick +23 (66)
Gun Nut
Level 6
Lockpick +23 (89)
Comprehension
Level 7
Lockpick +11 (100), Medicine +12 (60)
Scoundrel
Level 8
Big Guns +23 (48)
Impartial Mediation
Level 9
Energy Weapons +21 (46), Big Guns +2 (65)
Size Matters
Level 10
Sneak +3 (34), Barter +20 (50)
Here and Now
Level 11
Small Guns +11 (50), Repair +10 (50), Melee Weapons +2 (35)
Iron Fist
Level 12
Sneak +16 (50), Speech +7 (42)
Scoundrel
Level 13
Unarmed +15 (40), Speech +8 (55)
Scoundrel
Level 14
Unarmed +10 (50), Melee Weapons +13 (48)
Iron Fist
Level 15
Energy Weapons +4 (50), Repair +3 (53), Explosives +9 (50), Melee Weapons +7 (55)
Iron Fist
Level 16
Sneak +5 (55), Small Guns +5 (60), Energy Weapons +5 (55), Unarmed +1 (51), Repair +2 (60), Explosives +5 (55)
Gun Nut
Level 17
Sneak +5 (60), Unarmed +9 (60), Speech +5 (60), Melee Weapons +4 (59)
Gun Nut
Level 18
Energy Weapons +10 (65), Explosives +7 (62), Barter +5 (65), Melee Weapons +1 (60)
Tag! (Unarmed)
Level 19
Sneak +5 (65), Speech +5 (65), Explosives +3 (65), Melee Weapons +5 (65), Medicine +5 (65)
Size Matters
Level 20
Energy Weapons +15 (80), Explosives +8 (78)
Little Leaguer
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Punga Power!
Rad Regeneration
Xenotech Expert
Wired Reflexes
Superior Defender
Level 21
Explosives +2 (85), Barter +15 (80), Medicine +6 (71)
Little Leaguer
Level 22
Unarmed +5 (80), Speech +4 (69), Melee Weapons +5 (85), Medicine +9 (80)
Little Leaguer
Level 23
Small Guns +8 (73), Repair +15 (80)
Thief
Level 24
Sneak +10 (80), Small Guns +7 (80), Speech +6 (75)
Cyborg
Level 25
Speech +5 (80), Barter +3 (83), Melee Weapons +5 (90), Big Guns +10 (90)
Thief
Level 26
Sneak +5 (95), Unarmed +1 (81), Repair +10 (90), Barter +7 (90)
Thief
Level 27
Small Guns +10 (90), Unarmed +9 (90), Speech +4 (84)
Size Matters
Level 28
Energy Weapons +2 (92), Unarmed +5 (95), Speech +11 (95), Barter +5 (95)
Escalator to Heaven
Level 29
Energy Weapons +8 (100), Explosives +10 (100), Barter +5 (100)
Nerves of Steel
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Paradise Lost => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Duck and Cover! => Explosives +2 (100)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Duck and Cover! => Explosives +2 (100)
Duck and Cover! => Explosives +2 (100)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Level 30
Almost Perfect