Strength
7
 
Perception
4
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
14
 
Big Guns
14
 
Energy Weapons
12
 
Explosives
27
 
Lockpick
23
 
Medicine
20
 
Melee Weapons
18
 
Repair
55
 
Science
20
 
Small Guns
60
 
Sneak
20
 
Speech
14
 
Unarmed
14
 
Ant Might
Gun Nut (2)
Level 1
ST 6 PE 4 EN 5 CH 5 IN 8 AG 8 LK 4
Small Guns, Repair, and Explosives
Level 2
Small Guns +5 (45), Lockpick +8 (20), Repair +5 (45)
Gun Nut
Ant Might
Level 3
Small Guns +10 (60), Lockpick +3 (23), Repair +5 (55)
Gun Nut
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