Strength
10
 
Perception
3
 
Endurance
9
 
Charisma
4
 
Intelligence
6
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
5.0
 
Skill Points
16
 
Barter
12
 
Big Guns
37
 
Energy Weapons
10
 
Explosives
10
 
Lockpick
10
 
Medicine
31
 
Melee Weapons
24
 
Repair
16
 
Science
16
 
Small Guns
14
 
Sneak
14
 
Speech
12
 
Unarmed
37
 
Level 1
ST 10 PE 3 EN 9 CH 4 IN 6 AG 5 LK 3
Unarmed, Medicine, and Big Guns
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