Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Lockpick, Repair, and Small Guns
Level 2
Lockpick +19 (49)
Lady Killer/Black Widow
Level 3
Small Guns +14 (46), Lockpick +1 (52), Repair +4 (42)
Intense Training (PE)
Rad Regeneration
Level 4
Small Guns +4 (50), Repair +8 (50), Explosives +5 (22), Science +2 (25)
Educated
Level 5
Sneak +5 (22), Small Guns +5 (55), Lockpick +4 (56), Repair +5 (55), Explosives +3 (25)
Comprehension
Level 6
Sneak +3 (25), Lockpick +19 (75)
Toughness
Level 7
Small Guns +11 (66), Repair +11 (66)
Bloody Mess
Level 8
Small Guns +9 (75), Repair +9 (75), Science +4 (29)
Strong Back
Level 9
Science +21 (50), Medicine +1 (24)
Commando
Level 10
Sneak +22 (47)
Intense Training (LK)
Level 11
Science +10 (60), Medicine +12 (36)
Finesse
Level 12
Medicine +22 (58)
Fast Metabolism
Level 13
Sneak +20 (67), Medicine +2 (60)
Sniper
Level 14
Sneak +2 (69), Energy Weapons +20 (37)
Adamantium Skeleton
Level 15
Energy Weapons +2 (49), Melee Weapons +20 (35)
Cyborg
Level 16
Sneak +1 (70), Energy Weapons +1 (50), Science +5 (65), Melee Weapons +15 (50)
Action Boy/Girl
Level 17
Science +10 (75), Melee Weapons +11 (61), Medicine +1 (61)
Better Criticals
Level 18
Melee Weapons +14 (75), Medicine +8 (69)
Silent Running
Level 19
Small Guns +2 (79), Lockpick +1 (76), Repair +1 (76), Science +1 (76), Melee Weapons +5 (80), Medicine +7 (76), Big Guns +5 (20)
Intense Training (AG)
Level 20
Explosives +22 (47)
Grim Reaper's Sprint
Level 21
Explosives +3 (50), Big Guns +19 (39)
Chemist
Level 22
Small Guns +1 (80), Lockpick +2 (78), Speech +1 (16), Repair +2 (78), Barter +1 (16), Science +2 (78), Medicine +2 (78), Big Guns +11 (50)
Scrounger
Level 23
Energy Weapons +5 (55), Lockpick +2 (80), Repair +2 (80), Explosives +4 (54), Science +2 (80), Medicine +2 (80), Big Guns +5 (55)
Fortune Finder
Level 24
Energy Weapons +7 (62), Explosives +8 (62), Big Guns +7 (62)
Concentrated Fire
Level 25
Energy Weapons +5 (67), Lockpick +1 (81), Speech +3 (19), Explosives +5 (67), Barter +3 (19), Big Guns +5 (67)
Ninja
Level 26
Small Guns +1 (81), Energy Weapons +5 (72), Speech +1 (20), Repair +1 (81), Explosives +5 (72), Barter +1 (20), Science +1 (81), Melee Weapons +1 (81), Medicine +1 (81), Big Guns +5 (72)
Nerves of Steel
Level 27
Energy Weapons +5 (77), Lockpick +1 (82), Speech +1 (26), Repair +1 (82), Explosives +5 (77), Barter +1 (26), Science +1 (82), Melee Weapons +1 (82), Medicine +1 (82), Big Guns +5 (77)
Scoundrel
Level 28
Small Guns +1 (82), Energy Weapons +5 (82), Speech +3 (34), Explosives +5 (82), Barter +3 (34), Big Guns +5 (82)
Scoundrel
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Auto Expert
Barkskin
Booster Shot
Pitt Fighter
Wired Reflexes
Power Armor Training
Level 29
Speech +11 (60), Barter +11 (60)
Scoundrel
Level 30
Speech +5 (75), Repair +4 (98), Barter +5 (75), Science +4 (98), Medicine +4 (98)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
good for all situations but this guys guy (thats wierd) is awesome but my
guy is for the non DLC broken steel peepsim going to make a convert ops/spec ops