Level 1
ST 6 PE 6 EN 5 CH 5 IN 7 AG 6 LK 5
Lockpick, Repair, and Small Guns
Level 2
Sneak +2 (19), Small Guns +3 (35), Lockpick +3 (35), Repair +1 (35), Explosives +8 (25)
Lady Killer/Black Widow
Bobblehead (Medicine)
Rad Regeneration
Level 3
Sneak +1 (20), Small Guns +5 (40), Lockpick +5 (40), Repair +5 (42), Science +1 (22)
Intense Training (IN)
Level 4
Sneak +5 (25), Small Guns +10 (50), Science +3 (25)
Educated
Level 5
Lockpick +10 (50), Repair +8 (50), Medicine +3 (34)
Comprehension
Level 6
Sneak +10 (35), Science +10 (35), Medicine +1 (35)
Toughness
Level 7
Sneak +7 (42), Science +7 (44), Medicine +7 (44)
Intense Training (IN)
Level 8
Sneak +8 (50), Speech +1 (16), Barter +1 (16), Science +6 (50), Medicine +6 (50)
Strong Back
Level 9
Sneak +5 (55), Small Guns +5 (55), Lockpick +5 (55), Speech +2 (18), Repair +3 (55), Barter +2 (18)
Commando
Level 10
Sneak +5 (60), Small Guns +5 (60), Lockpick +5 (60), Speech +1 (19), Repair +5 (60), Barter +1 (19)
Finesse
Level 11
Sneak +5 (65), Small Guns +5 (65), Lockpick +5 (65), Speech +1 (20), Repair +5 (65), Barter +1 (20)
Bloody Mess
Level 12
Sneak +5 (70), Small Guns +5 (70), Lockpick +5 (70), Speech +1 (21), Repair +5 (70), Barter +1 (21)
Sniper
Level 13
Sneak +3 (75), Small Guns +3 (75), Lockpick +5 (75), Speech +3 (24), Repair +5 (75), Barter +3 (24)
Intense Training (AG)
Level 14
Speech +1 (25), Barter +1 (25), Science +10 (60), Medicine +10 (60)
Adamantium Skeleton
Level 15
Speech +1 (26), Barter +1 (26), Science +10 (70), Medicine +10 (70)
Cyborg
Level 16
Science +5 (75), Melee Weapons +12 (29), Medicine +5 (75)
Action Boy/Girl
Level 17
Melee Weapons +22 (51)
Fast Metabolism
Level 18
Melee Weapons +22 (73)
Intense Training (LK)
Level 19
Melee Weapons +2 (75), Big Guns +20 (35)
Better Criticals
Level 20
Energy Weapons +8 (35), Speech +2 (28), Explosives +10 (35), Barter +2 (28)
Grim Reaper's Sprint
Level 21
Small Guns +5 (80), Energy Weapons +5 (40), Speech +1 (29), Explosives +5 (40), Barter +1 (29), Big Guns +5 (40)
Silent Running
Level 22
Energy Weapons +20 (60), Speech +1 (30), Barter +1 (30)
Concentrated Fire
Level 23
Speech +1 (31), Explosives +10 (50), Barter +1 (31), Big Guns +10 (50)
Scrounger
Level 24
Lockpick +5 (80), Speech +1 (32), Repair +5 (80), Barter +1 (32), Science +5 (80), Melee Weapons +5 (80)
Fortune Finder
Level 25
Explosives +8 (58), Medicine +5 (80), Big Guns +9 (59)
Ninja
Level 26
Energy Weapons +5 (65), Speech +2 (34), Explosives +7 (65), Barter +2 (34), Big Guns +6 (65)
Nerves of Steel
Level 27
Small Guns +4 (84), Repair +8 (88), Science +8 (88), Medicine +2 (82)
Chemist
Level 28
Energy Weapons +5 (70), Lockpick +2 (82), Speech +1 (35), Explosives +5 (70), Barter +1 (35), Melee Weapons +2 (82), Medicine +6 (88)
Tag! (Big Guns)
Level 29
Energy Weapons +11 (81), Explosives +11 (81)
Gunslinger (Big Guns)
Level 30
Energy Weapons +1 (90), Speech +10 (55), Explosives +1 (90), Barter +10 (55)
Almost Perfect (Big Guns)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Barkskin
Booster Shot
Pitt Fighter
Wired Reflexes
Power Armor Training
Auto Expert
Ant Sight
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)