Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
8
 
Intelligence
8
 
Agility
3
 
Luck
5
 
Action Points
71
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
21
 
Big Guns
15
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
17
 
Medicine
21
 
Melee Weapons
15
 
Repair
36
 
Science
21
 
Small Guns
26
 
Sneak
11
 
Speech
21
 
Unarmed
15
 
Level 1
ST 5 PE 6 EN 5 CH 8 IN 8 AG 3 LK 5
Energy Weapons, Small Guns, and Repair
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