Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
250
 
Critical Chance
9%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
41
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
94
 
Unarmed
37
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Grim Reaper's Sprint
Gunslinger
Intense Training (8)
Iron Fist (2)
Life Giver
Nerves of Steel
Rad Regeneration
Silent Running
Size Matters
Sniper
Tag!
Toughness
Xenotech Expert
Level 1
ST 9 PE 6 EN 9 CH 1 IN 9 AG 5 LK 1
Small Guns, Repair, and Medicine
Level 2
Small Guns +11 (39), Explosives +8 (25)
Intense Training (PE)
Bobblehead (Strength)
Bobblehead (Intelligence)
Rad Regeneration
Level 3
Small Guns +11 (50), Lockpick +6 (25), Repair +1 (39), Science +2 (25)
Intense Training (PE)
Level 4
Energy Weapons +2 (21), Repair +11 (50), Medicine +7 (45)
Educated
Level 5
Energy Weapons +19 (40), Science +4 (29)
Comprehension
Big Book of Science => Science +2 (31)
Big Book of Science => Science +2 (33)
Big Book of Science => Science +2 (35)
Chinese Army: Special Ops Training Manual => Sneak +2 (15)
D.C. Journal of Internal Medicine => Medicine +2 (47)
Paradise Lost => Speech +2 (7)
Level 6
Lockpick +5 (30), Science +15 (50), Medicine +3 (50)
Toughness
Level 7
Energy Weapons +3 (43), Lockpick +20 (50)
Gunslinger
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Level 8
Small Guns +18 (80), Energy Weapons +5 (60)
Commando
Level 9
Small Guns +20 (100), Lockpick +3 (65)
Bloody Mess
Level 10
Lockpick +10 (75), Repair +13 (73)
Size Matters
Level 11
Energy Weapons +1 (63), Repair +7 (80), Science +15 (75)
Intense Training (PE)
Level 12
Energy Weapons +22 (85), Repair +1 (81)
Sniper
Level 13
Energy Weapons +15 (100), Lockpick +3 (80), Repair +5 (86)
Life Giver
Level 14
Repair +14 (100), Science +5 (80), Medicine +2 (62), Big Guns +2 (50)
Cyborg
Level 15
Medicine +18 (80), Big Guns +5 (55)
Adamantium Skeleton
Level 16
Lockpick +3 (83), Science +20 (100)
Action Boy/Girl
Level 17
Lockpick +17 (100), Medicine +6 (86)
Tag! (Big Guns)
Level 18
Medicine +14 (100), Big Guns +9 (79)
Concentrated Fire
Level 19
Explosives +2 (44), Big Guns +21 (100)
Intense Training (LK)
Level 20
Explosives +23 (67)
Grim Reaper's Sprint
Level 21
Explosives +23 (90)
Intense Training (LK)
Level 22
Sneak +12 (41), Explosives +10 (100), Barter +1 (20)
Intense Training (LK)
Level 23
Sneak +19 (60), Barter +4 (24)
Intense Training (LK)
Xenotech Expert
Level 24
Sneak +20 (90), Barter +3 (27)
Silent Running
Level 25
Sneak +10 (100), Barter +13 (40)
Better Criticals
Level 26
Barter +23 (63)
Intense Training (AG)
Level 27
Barter +23 (86)
Nerves of Steel
Level 28
Speech +9 (30), Barter +14 (100)
Iron Fist
Level 29
Speech +23 (53)
Iron Fist
Level 30
Speech +23 (92)
Almost Perfect
Nikola Tesla and You => Energy Weapons +2 (100)
Lying, Congressional Style => Speech +2 (94)
Grognak the Barbarian => Melee Weapons +2 (39)
Grognak the Barbarian => Melee Weapons +2 (41)
D.C. Journal of Internal Medicine => Medicine +2 (100)
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