Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
6
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
40
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
26
 
Medicine
40
 
Melee Weapons
15
 
Repair
60
 
Science
50
 
Small Guns
50
 
Sneak
15
 
Speech
40
 
Unarmed
15
 
Educated
Gun Nut (3)
Rad Regeneration
Level 1
ST 5 PE 5 EN 5 CH 6 IN 9 AG 5 LK 5
Repair, Science, and Small Guns
Level 2
Lockpick +5 (20), Speech +5 (22), Repair +2 (45), Barter +3 (20), Science +2 (40), Medicine +2 (25)
Gun Nut
Bobblehead (Medicine)
Bobblehead (Intelligence)
Level 3
Small Guns +5 (45), Lockpick +3 (23), Speech +3 (25), Repair +3 (55), Science +3 (45), Medicine +3 (40)
Gun Nut
Level 4
Lockpick +2 (25), Speech +10 (35), Barter +8 (28)
Educated
Level 5
Lockpick +1 (26), Speech +5 (40), Barter +12 (40), Science +5 (50)
Gun Nut
Rad Regeneration
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