Strength
9
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
4.5
 
Skill Points
15
 
Barter
15
 
Big Guns
17
 
Energy Weapons
30
 
Explosives
15
 
Lockpick
15
 
Medicine
22
 
Melee Weapons
23
 
Repair
20
 
Science
15
 
Small Guns
43
 
Sneak
15
 
Speech
30
 
Unarmed
17
 
Gun Nut
Level 1
ST 9 PE 5 EN 6 CH 5 IN 5 AG 5 LK 5
Small Guns, Speech, and Energy Weapons
Level 2
Small Guns +8 (43), Medicine +7 (22)
Gun Nut
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