Strength
8
 
Perception
6
 
Endurance
8
 
Charisma
3
 
Intelligence
6
 
Agility
5
 
Luck
4
 
Action Points
75
 
Carry Weight
230
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
4.0
 
Skill Points
16
 
Barter
10
 
Big Guns
39
 
Energy Weapons
16
 
Explosives
25
 
Lockpick
20
 
Medicine
26
 
Melee Weapons
40
 
Repair
35
 
Science
16
 
Small Guns
14
 
Sneak
14
 
Speech
10
 
Unarmed
20
 
Little Leaguer
Level 1
ST 8 PE 6 EN 8 CH 3 IN 6 AG 5 LK 4
Big Guns, Melee Weapons, and Repair
Bobblehead (Medicine)
Level 2
Lockpick +4 (20), Repair +4 (35), Explosives +4 (25), Big Guns +4 (39)
Little Leaguer
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