Strength
5
 
Perception
8
 
Endurance
6
 
Charisma
4
 
Intelligence
5
 
Agility
10
 
Luck
4
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
12
 
Big Guns
16
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
40
 
Medicine
14
 
Melee Weapons
14
 
Repair
41
 
Science
14
 
Small Guns
62
 
Sneak
24
 
Speech
12
 
Unarmed
16
 
Gun Nut
Intense Training
Level 1
ST 4 PE 7 EN 6 CH 4 IN 5 AG 10 LK 4
Small Guns, Repair, and Lockpick
Bobblehead (Strength)
Level 2
Small Guns +11 (55), Lockpick +4 (37)
Gun Nut
Level 3
Small Guns +7 (62), Lockpick +1 (40), Repair +7 (41)
Intense Training (PE)
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