Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Almost Perfect
Ant Might
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Covert Ops
Cyborg
Daddy's Boy/Girl (2)
Demolition Expert (3)
Educated
Entomologist
Finesse
Gun Nut (2)
Intense Training
Iron Fist (3)
Life Giver
Light Step
Little Leaguer (3)
Ninja
Pitt Fighter
Power Armor Training
Pyromaniac
Rad Regeneration
Silent Running
Size Matters
Superior Defender
Tag!
Toughness
Level 1
ST 7 PE 6 EN 5 CH 1 IN 9 AG 6 LK 6
Unarmed, Melee Weapons, and Explosives
Bobblehead (Intelligence)
Level 2
Sneak +8 (25), Lockpick +6 (23), Repair +5 (30), Melee Weapons +1 (40)
Little Leaguer
Level 3
Unarmed +4 (34), Speech +8 (15), Explosives +8 (50)
Little Leaguer
Level 4
Sneak +1 (26), Unarmed +6 (40), Repair +5 (35), Barter +3 (10), Melee Weapons +5 (50)
Educated
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 5
Lockpick +15 (48), Repair +3 (48), Medicine +5 (40)
Iron Fist
Covert Ops
Booster Shot
Pitt Fighter
Rad Regeneration
Superior Defender
Level 6
Lockpick +4 (55), Repair +2 (50), Explosives +5 (65), Science +12 (50)
Bloody Mess
Level 7
Sneak +4 (40), Lockpick +13 (68), Unarmed +6 (56)
Demolition Expert
Level 8
Lockpick +5 (73), Unarmed +3 (59), Repair +5 (55), Explosives +5 (70), Medicine +5 (45)
Demolition Expert
Level 9
Sneak +12 (52), Unarmed +1 (60), Speech +5 (30), Barter +5 (25)
Demolition Expert
Level 10
Sneak +8 (60), Repair +5 (60), Barter +5 (30), Medicine +5 (50)
Finesse
Level 11
Speech +10 (40), Science +10 (60), Medicine +3 (53)
Iron Fist
Level 12
Lockpick +2 (75), Unarmed +5 (65), Speech +10 (50), Melee Weapons +4 (64), Medicine +2 (55)
Silent Running
Level 13
Small Guns +3 (33), Speech +10 (60), Explosives +5 (75), Medicine +5 (60)
Iron Fist
Level 14
Energy Weapons +2 (39), Repair +5 (65), Science +15 (75), Melee Weapons +1 (65)
Cyborg
Level 15
Sneak +5 (75), Small Guns +2 (35), Energy Weapons +1 (40), Explosives +5 (80), Barter +10 (40)
Toughness
Level 16
Energy Weapons +10 (50), Speech +3 (63), Barter +10 (50)
Tag! (Repair)
Level 17
Unarmed +10 (75), Speech +2 (65), Explosives +1 (81), Melee Weapons +10 (75)
Better Criticals
Barkskin
Level 18
Small Guns +4 (39), Explosives +4 (85), Medicine +15 (75)
Intense Training (EN)
Level 19
Sneak +5 (80), Small Guns +1 (40), Unarmed +3 (80), Speech +10 (75), Melee Weapons +4 (79)
Life Giver
Level 20
Energy Weapons +5 (55), Unarmed +5 (85), Melee Weapons +6 (85), Medicine +5 (80), Big Guns +2 (29)
Ninja
Level 21
Small Guns +10 (50), Big Guns +13 (42)
Little Leaguer
Level 22
Sneak +5 (85), Small Guns +5 (60), Speech +5 (80), Big Guns +8 (50)
Gun Nut
Level 23
Sneak +5 (90), Energy Weapons +1 (56), Lockpick +5 (80), Repair +5 (90), Science +5 (80), Melee Weapons +2 (92)
Size Matters
Level 24
Energy Weapons +9 (65), Lockpick +4 (84), Unarmed +5 (90), Medicine +5 (85)
Light Step
Level 25
Energy Weapons +5 (70), Lockpick +6 (90), Barter +5 (55), Medicine +2 (92), Big Guns +5 (70)
Daddy's Boy/Girl
Level 26
Small Guns +13 (73), Energy Weapons +5 (75), Science +5 (95)
Daddy's Boy/Girl
Level 27
Small Guns +2 (75), Energy Weapons +5 (80), Barter +7 (62), Science +3 (98), Medicine +1 (98), Big Guns +5 (75)
Pyromaniac
Level 28
Barter +18 (80), Big Guns +5 (80)
Entomologist
Level 29
Energy Weapons +10 (90), Repair +3 (98), Big Guns +10 (90)
Gun Nut
Level 30
Sneak +1 (99), Small Guns +11 (99), Energy Weapons +1 (99), Lockpick +1 (99), Unarmed +1 (99), Speech +1 (99), Repair +1 (100), Explosives +1 (99), Barter +1 (99), Science +1 (100), Melee Weapons +1 (99), Medicine +1 (100), Big Guns +1 (99)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Power Armor Training
Ant Might
Would you like to comment? Sign up for new account, or sign in if you are already a member.