Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
23%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Booster Shot
Chem Resistant
Commando
Comprehension
Computer Whiz
Covert Ops
Cyborg
Deep Sleep
Educated
Fast Metabolism
Finesse
Gunslinger
Intense Training
Lady Killer/Black Widow
Nerves of Steel
Ninja
No Weaknesses
Pitt Fighter
Power Armor Training
Rad Absorption
Rad Regeneration
Rad Resistance
Rad Tolerance
Robotics Expert
Silent Running
Sniper
Solar Powered
Swift Learner (3)
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 4 PE 1 EN 9 CH 9 IN 9 AG 7 LK 1
Science, Repair, and Speech
Booster Shot
Covert Ops
Power Armor Training
Wired Reflexes
Xenotech Expert
Rad Regeneration
Pitt Fighter
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Barter)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Endurance)
Level 2
Repair +2 (50), Science +1 (52), Melee Weapons +17 (38)
Lady Killer/Black Widow
Level 3
Melee Weapons +20 (58)
Swift Learner
Level 4
Melee Weapons +20 (78)
Educated
Level 5
Sneak +21 (48), Melee Weapons +2 (80)
Swift Learner
Level 6
Sneak +23 (71)
Toughness
Level 7
Sneak +9 (80), Science +14 (66)
Gunslinger
Level 8
Repair +9 (59), Science +14 (80)
Commando
Level 9
Repair +23 (82)
Rad Resistance
Level 10
Speech +17 (65), Explosives +6 (21)
Swift Learner
Level 11
Explosives +9 (30), Barter +7 (40), Big Guns +7 (40)
Comprehension
Level 12
Medicine +23 (56)
Silent Running
Level 13
Medicine +23 (79)
Robotics Expert
Level 14
Unarmed +14 (47), Speech +8 (73), Medicine +1 (80)
Adamantium Skeleton
Level 15
Lockpick +10 (28), Unarmed +13 (60)
Fast Metabolism
Level 16
Unarmed +16 (76), Speech +7 (80)
Action Boy/Girl
Level 17
Lockpick +19 (47), Unarmed +4 (80)
Cyborg
Level 18
Lockpick +23 (70)
Computer Whiz
Level 19
Energy Weapons +23 (48)
Chem Resistant
Level 20
Small Guns +23 (53)
Ninja
Level 21
Small Guns +23 (76)
Solar Powered
Level 22
Small Guns +4 (80), Energy Weapons +2 (50), Explosives +17 (47)
Deep Sleep
Level 23
Explosives +3 (50), Barter +10 (50), Big Guns +10 (50)
Finesse
Level 24
Barter +23 (75)
No Weaknesses
Level 25
Barter +5 (80), Big Guns +18 (70)
Intense Training (PE)
Ant Sight
Level 26
Energy Weapons +10 (74), Barter +3 (83), Big Guns +10 (80)
Sniper
Level 27
Energy Weapons +6 (80), Explosives +17 (81)
Nerves of Steel
Level 28
Repair +5 (89), Science +18 (100)
Rad Absorption
Level 29
Repair +11 (100), Melee Weapons +12 (96)
Rad Tolerance
Level 30
Small Guns +5 (93), Energy Weapons +10 (96), Big Guns +8 (90)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Duck and Cover! => Explosives +2 (91)
Duck and Cover! => Explosives +2 (93)
Duck and Cover! => Explosives +2 (95)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (86)
Lying, Congressional Style => Speech +2 (88)
Lying, Congressional Style => Speech +2 (90)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (86)
Pugilism Illustrated => Unarmed +2 (88)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (87)
Tales of a Junktown Jerky Vendor => Barter +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (91)
Tales of a Junktown Jerky Vendor => Barter +2 (93)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Nikola Tesla and You => Energy Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
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