Strength
10
 
Perception
3
 
Endurance
8
 
Charisma
5
 
Intelligence
1
 
Agility
3
 
Luck
10
 
Action Points
71
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
5.0
 
Skill Points
11
 
Barter
17
 
Big Guns
23
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
9
 
Melee Weapons
42
 
Repair
9
 
Science
9
 
Small Guns
13
 
Sneak
13
 
Speech
17
 
Unarmed
38
 
Level 1
ST 10 PE 3 EN 8 CH 5 IN 1 AG 3 LK 10
Melee Weapons, Unarmed, and Lockpick
rib, over 2 years ago:
cool
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