Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Medicine, Repair, and Science
Level 2
Repair +5 (45), Science +5 (45), Medicine +10 (50)
Little Leaguer
Level 3
Repair +5 (50), Explosives +5 (25), Science +5 (50), Melee Weapons +5 (25)
Thief
Level 4
Sneak +5 (25), Small Guns +10 (25), Lockpick +5 (25)
Educated
Level 5
Energy Weapons +3 (18), Unarmed +10 (25), Speech +10 (25)
Comprehension
Nikola Tesla and You => Energy Weapons +2 (20)
Level 6
Lockpick +3 (28), Barter +10 (30), Big Guns +10 (25)
Scoundrel
Level 7
Energy Weapons +1 (21), Lockpick +22 (50)
Gun Nut
Level 8
Energy Weapons +4 (25), Melee Weapons +19 (44)
Size Matters
Level 9
Small Guns +7 (37), Melee Weapons +6 (50), Big Guns +10 (65)
Size Matters
Level 10
Small Guns +13 (50), Barter +10 (40)
Here and Now
Level 11
Sneak +13 (38), Barter +10 (50)
Impartial Mediation
Level 12
Sneak +12 (50), Speech +11 (41)
Cannibal
Level 13
Speech +9 (50), Explosives +14 (39)
Fast Metabolism
Level 14
Energy Weapons +12 (37), Explosives +11 (50)
Lawbringer
Level 15
Energy Weapons +13 (50), Unarmed +10 (35)
Adamantium Skeleton
Level 16
Energy Weapons +3 (53), Unarmed +15 (50), Barter +5 (55)
Tag! (Small Guns)
Level 17
Energy Weapons +2 (55), Lockpick +5 (55), Explosives +5 (55), Science +1 (51), Melee Weapons +5 (55), Medicine +5 (55)
Chem Resistant
Level 18
Sneak +5 (55), Energy Weapons +1 (56), Unarmed +5 (55), Speech +5 (55), Explosives +1 (56), Barter +1 (56), Science +4 (55), Big Guns +1 (66)
Finesse
Level 19
Sneak +2 (57), Small Guns +2 (67), Energy Weapons +1 (57), Lockpick +2 (57), Unarmed +2 (57), Speech +2 (57), Repair +2 (57), Explosives +1 (57), Barter +2 (58), Science +2 (57), Melee Weapons +2 (57), Medicine +2 (57), Big Guns +1 (67)
Strong Back
Level 20
Sneak +2 (59), Small Guns +2 (69), Energy Weapons +2 (59), Lockpick +2 (59), Unarmed +1 (58), Speech +1 (58), Repair +2 (59), Explosives +2 (59), Barter +1 (59), Science +2 (59), Melee Weapons +2 (59), Medicine +2 (59), Big Guns +2 (69)
Grim Reaper's Sprint
Level 21
Sneak +1 (60), Small Guns +1 (70), Energy Weapons +9 (68), Lockpick +1 (60), Unarmed +2 (60), Speech +2 (60), Repair +1 (60), Explosives +1 (60), Barter +1 (60), Science +1 (60), Melee Weapons +1 (60), Medicine +1 (60), Big Guns +1 (70)
Concentrated Fire
Level 22
Energy Weapons +2 (70), Lockpick +11 (71), Barter +10 (70)
Puppies!
Level 23
Lockpick +4 (75), Unarmed +4 (64), Science +15 (75)
Quantum Chemist
Level 24
Energy Weapons +5 (75), Unarmed +11 (75), Barter +5 (75), Big Guns +2 (72)
Escalator to Heaven
Level 25
Small Guns +5 (75), Medicine +15 (75), Big Guns +3 (75)
Deep Sleep
Level 26
Sneak +15 (75), Explosives +8 (68)
Warmonger
Level 27
Speech +15 (75), Repair +1 (61), Explosives +7 (75)
Explorer
Level 28
Repair +8 (69), Melee Weapons +15 (75)
Party Boy/Girl
Level 29
Energy Weapons +17 (92), Repair +6 (75)
Swift Learner
Level 30
Repair +8 (85), Science +7 (84), Medicine +8 (85)
Almost Perfect
Bobblehead (Unarmed)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Ant Sight
Paradise Lost => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Big Book of Science => Science +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Xenotech Expert
Wired Reflexes
Superior Defender
Rad Regeneration
Punga Power!
Power Armor Training
Pitt Fighter
Hematophage
Ghoul Ecology
Dream Crusher
Covert Ops
Booster Shot
Barkskin
Auto Expert