Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
5
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
260
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
30
 
Big Guns
30
 
Energy Weapons
24
 
Explosives
19
 
Lockpick
40
 
Medicine
49
 
Melee Weapons
24
 
Repair
42
 
Science
41
 
Small Guns
48
 
Sneak
41
 
Speech
42
 
Unarmed
24
 
Commando
Educated
Gun Nut
Gunslinger
Intense Training
Lead Belly
Mysterious Stranger
Strong Back
Thief
Wired Reflexes
Level 1
ST 5 PE 6 EN 6 CH 5 IN 5 AG 6 LK 7
Speech, Small Guns, and Medicine
Level 2
Small Guns +5 (38), Lockpick +4 (27), Medicine +6 (37)
Thief
Big Book of Science => Science +1 (17)
Level 3
Sneak +5 (28), Small Guns +5 (43), Lockpick +5 (32)
Intense Training (ST)
Bobblehead (Medicine)
Wired Reflexes
Level 4
Sneak +6 (34), Speech +5 (36), Repair +4 (20)
Educated
Level 5
Repair +7 (32), Science +10 (27), Medicine +1 (48)
Gun Nut
D.C. Journal of Internal Medicine => Medicine +1 (49)
Level 6
Repair +5 (37), Science +13 (40)
Gunslinger
Level 7
Sneak +6 (40), Lockpick +8 (40), Speech +4 (40)
Lead Belly
Level 8
Barter +10 (26), Big Guns +8 (26)
Commando
Level 9
Sneak +1 (41), Unarmed +1 (19), Speech +2 (42), Repair +5 (42), Barter +4 (30), Science +1 (41), Big Guns +4 (30)
Strong Back
Level 10
Energy Weapons +6 (24), Unarmed +5 (24), Explosives +1 (19), Melee Weapons +6 (24)
Mysterious Stranger
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