Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
7
 
Intelligence
10
 
Agility
7
 
Luck
1
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
17
 
Big Guns
13
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
13
 
Medicine
23
 
Melee Weapons
13
 
Repair
30
 
Science
40
 
Small Guns
45
 
Sneak
17
 
Speech
40
 
Unarmed
13
 
Gun Nut
Level 1
ST 5 PE 5 EN 5 CH 7 IN 10 AG 7 LK 1
Science, Speech, and Small Guns
Level 2
Small Guns +8 (45), Speech +8 (40), Repair +2 (30), Science +2 (40)
Gun Nut
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