Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
0%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
37
 
Big Guns
38
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
37
 
Melee Weapons
100
 
Repair
50
 
Science
38
 
Small Guns
100
 
Sneak
100
 
Speech
37
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Better Criticals
Bloody Mess
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (10)
Iron Fist (3)
Light Step
Mister Sandman
Nerves of Steel
Ninja
Paralyzing Palm
Rad Regeneration
Silent Running
Sniper
Strong Back
Level 1
ST 5 PE 7 EN 6 CH 5 IN 5 AG 7 LK 5
Unarmed, Sneak, and Small Guns
Level 2
Sneak +6 (40), Small Guns +6 (40), Unarmed +3 (37)
Intense Training (EN)
Rad Regeneration
Chinese Army: Special Ops Training Manual => Sneak +1 (41)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (20)
Big Book of Science => Science +1 (16)
Level 3
Sneak +4 (47), Small Guns +5 (47), Unarmed +6 (43)
Intense Training (AG)
Level 4
Sneak +3 (50), Small Guns +3 (50), Energy Weapons +1 (20), Lockpick +1 (20), Unarmed +7 (50)
Educated
Level 5
Sneak +6 (58), Small Guns +6 (58), Unarmed +6 (56)
Intense Training (AG)
Level 6
Sneak +5 (63), Small Guns +6 (64), Unarmed +7 (63)
Bloody Mess
Level 7
Sneak +7 (70), Small Guns +5 (69), Unarmed +6 (69)
Gunslinger
Level 8
Sneak +5 (75), Small Guns +6 (75), Lockpick +1 (21), Unarmed +6 (75)
Strong Back
Level 9
Sneak +6 (81), Small Guns +6 (81), Unarmed +6 (83)
Intense Training (EN)
Level 10
Sneak +6 (87), Small Guns +7 (88), Unarmed +5 (88)
Finesse
Level 11
Sneak +6 (93), Small Guns +6 (94), Unarmed +6 (94)
Mister Sandman
Level 12
Sneak +6 (100), Small Guns +6 (100), Unarmed +6 (100)
Silent Running
Level 13
Energy Weapons +10 (30), Lockpick +8 (29)
Sniper
Level 14
Energy Weapons +9 (39), Lockpick +9 (38)
Light Step
Level 15
Energy Weapons +11 (50), Lockpick +7 (45)
Intense Training (EN)
Level 16
Energy Weapons +7 (57), Lockpick +11 (56)
Action Boy/Girl
Level 17
Energy Weapons +9 (66), Lockpick +9 (65)
Intense Training (LK)
Level 18
Energy Weapons +9 (75), Lockpick +9 (74)
Better Criticals
Level 19
Energy Weapons +9 (86), Lockpick +9 (85)
Intense Training (PE)
Level 20
Energy Weapons +9 (95), Lockpick +9 (94)
Grim Reaper's Sprint
Level 21
Energy Weapons +5 (100), Lockpick +6 (100), Melee Weapons +7 (22)
Intense Training (PE)
Level 22
Melee Weapons +18 (42)
Intense Training (ST)
Level 23
Melee Weapons +18 (62)
Intense Training (ST)
Level 24
Melee Weapons +18 (80)
Ninja
Level 25
Melee Weapons +18 (98)
Iron Fist
Level 26
Explosives +18 (41)
Iron Fist
Level 27
Explosives +18 (59)
Nerves of Steel
Level 28
Explosives +18 (77)
Paralyzing Palm
Level 29
Explosives +18 (95)
Iron Fist
Level 30
Repair +13 (38), Explosives +5 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Would you like to comment? Sign up for new account, or sign in if you are already a member.